Unit Statistics: Other Neutral Units (Warlock’s Rule-Set 1.10)
Return to Unit Statistics Index
Index over the units on this page:
- Giant Frog
- Mermaid
- Wild Boar
- Druid
- Fire Sprite
- Great Eagle
- Sea Serpent
- Air Elemental
- Earth Elemental
- Fire Elemental
- Ice Drake +
- Lizardman King
- Syron
- Syron +
- Syron !
- Water Elemental
Level 1


Giant Frog
Alignment: None
Type: Creature
Level: 1 / Upkeep: 4
Installation: –
Production: –
No Medal
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Magic Strike, Strike, Swimming, Walking
Silver Medal
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Magic Strike, Strike, Swimming, Walking
Gold Medal
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Magic Strike, Strike, Swimming, Walking


Mermaid
Alignment: Neutral
Type: Creature
Level: 1 / Upkeep: 4
Installation: –
Production: –
No Medal
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Cold Immunity, Magic Strike, Seduce, Strike, Swimming
Silver Medal
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Cold Immunity, Magic Strike, Seduce, Strike, Swimming
Gold Medal
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Cold Immunity, Magic Strike, Seduce, Strike, Swimming


Wild Boar
Alignment: None
Type: Creature
Level: 1 / Upkeep: 4
Installation: –
Production: –
No Medal
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Charge, Magic Strike, Strike, Walking
Silver Medal
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Charge, Magic Strike, Strike, Walking
Gold Medal
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Charge, Magic Strike, Strike, Walking
Level 2


Druid
Alignment: Neutral
Type: Unit
Level: 2 / Upkeep: 6
Installation: –
Production: –
No Medal
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Dispel Magic I, Entangle Strike, Forestry, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Marksmanship II, Nature’s Blessing (2/3 days), Poison Protection, Strike, Walking
Silver Medal
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Dispel Magic II, Entangle Strike, Forestry, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Marksmanship III, Nature’s Blessing (3/3 days), Poison Protection, Strike, Turn Undead I, Walking
Gold Medal
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Dispel Magic III, Entangle Strike, Forestry, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Marksmanship IV, Nature’s Blessing (3/3 days), Poison Protection, Strike, Turn Undead II, Walking


Fire Sprite
Alignment: Neutral
Type: Creature
Level: 2 / Upkeep: 6
Installation: –
Production: –
No Medal
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Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Poison Immunity, Strike, Walking
Silver Medal
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Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Poison Immunity, Strike, Walking
Gold Medal
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Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Poison Immunity, Strike, Walking


Great Eagle
Alignment: None
Type: Creature
Level: 2 / Upkeep: 6
Installation: –
Production: –
No Medal
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Cold Immunity, Flying, Magic Strike, Strike, Vision III
Silver Medal
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Cold Immunity, Flying, Magic Strike, Strike, Vision III
Gold Medal
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Cold Immunity, Flying, Magic Strike, Strike, Vision III
Level 3


Sea Serpent
Alignment: None
Type: Creature
Level: 3 / Upkeep: 8
Installation: –
Production: –
No Medal
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Strike, Swimming, Water Concealment
Silver Medal
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Strike, Swimming, Water Concealment
Gold Medal
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Strike, Swimming, Water Concealment
Level 4


Air Elemental
Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –
No Medal
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Cold Immunity, Fire Immunity, Flying, Magic Strike, Physical Immunity, Poison Immunity, Strike, Vision II
Silver Medal
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Cold Immunity, Fire Immunity, Flying, Magic Strike, Physical Immunity, Poison Immunity, Strike, Vision II
Gold Medal
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Cold Immunity, Fire Immunity, Flying, Magic Strike, Physical Immunity, Poison Immunity, Strike, Vision II


Earth Elemental
Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –
No Medal
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Cave Crawling, Fire Protection, Lightning Protection, Magic Strike, Mountaineering, Poison Immunity, Strike, Tunneling, Walking, Wall Crushing
Silver Medal
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Cave Crawling, Fire Protection, Lightning Protection, Magic Strike, Mountaineering, Poison Immunity, Strike, Tunneling, Walking, Wall Crushing
Gold Medal
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Cave Crawling, Fire Protection, Lightning Protection, Magic Strike, Mountaineering, Poison Immunity, Strike, Tunneling, Walking, Wall Crushing


Fire Elemental
Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –
No Medal
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Call Flames, Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Physical Protection, Poison Immunity, Strike, Walking
Silver Medal
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Call Flames, Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Marksmanship I, Physical Protection, Poison Immunity, Strike, Walking
Gold Medal
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Call Flames, Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Marksmanship II, Physical Protection, Poison Immunity, Strike, Walking


Ice Drake +
Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –
No Medal
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Cold Breath, Cold Immunity, Cold Strike, Dragon, Fearless, Flying, Magic Strike, Marksmanship IV, Strike, Vision II
Silver Medal
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Cold Breath, Cold Immunity, Cold Strike, Dragon, Fearless, Flying, Magic Strike, Marksmanship IV, Strike, Vision II
Gold Medal
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Cold Breath, Cold Immunity, Cold Strike, Dragon, Fearless, Flying, Magic Strike, Marksmanship IV, Strike, Vision II


Lizardman King
Alignment: Neutral
Type: Lizard Unit
Level: 4 / Upkeep: 10
Installation: –
Production: –
No Medal
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Cold Protection, Death Protection, Entangle, Fire Protection, Leadership, Lightning Protection, Magic Protection, Magic Strike, Marksmanship II, Nature’s Blessing (3/3 days), Physical Protection, Poison Protection, Strike, Swimming, Venomous Spit, Walking
Silver Medal
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Cold Protection, Death Protection, Entangle, Fire Protection, Leadership, Lightning Protection, Magic Protection, Magic Strike, Marksmanship III, Nature’s Blessing (3/3 days), Physical Protection, Poison Protection, Strike, Swimming, Venomous Spit, Walking
Gold Medal
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Cold Protection, Death Protection, Entangle, Fire Protection, Leadership, Lightning Protection, Magic Protection, Magic Strike, Marksmanship IV, Nature’s Blessing (3/3 days), Physical Protection, Poison Protection, Strike, Swimming, Venomous Spit, Walking


Syron
Alignment: None
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –
No Medal
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Parry, Physical Protection, Strike, Walking
Silver Medal
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Parry, Physical Protection, Strike, Walking
Gold Medal
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Parry, Physical Protection, Strike, Walking


Syron +
Alignment: Pure Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –
No Medal
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Shoot Javelin, Strike, Walking
Silver Medal
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Shoot Javelin, Strike, Walking
Gold Medal
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Shoot Javelin, Strike, Walking


Syron !
Alignment: Pure Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –
No Medal
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Bolts, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Strike, Walking
Silver Medal
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Bolts, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Strike, Walking
Gold Medal
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Bolts, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Strike, Walking


Water Elemental
Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –
No Medal
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Death Immunity, First Strike, Holy Immunity, Life Stealing, Magic Strike, Physical Protection, Strike, Swimming, Walking, Water Concealment
Silver Medal
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Death Immunity, First Strike, Holy Immunity, Life Stealing, Magic Strike, Physical Protection, Strike, Swimming, Walking, Water Concealment
Gold Medal
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Death Immunity, First Strike, Holy Immunity, Life Stealing, Magic Strike, Physical Protection, Strike, Swimming, Walking, Water Concealment