Unit Statistics: Other Neutral Units (Warlock’s Rule-Set 1.10)

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Index over the units on this page:

Level 1


Giant Frog

Alignment: None
Type: Creature
Level: 1 / Upkeep: 4
Installation: –
Production: –

No Medal

4 3
1 2
28 5

Magic Strike, Strike, Swimming, Walking

Silver Medal

5 3
2 2
28 6

Magic Strike, Strike, Swimming, Walking

Gold Medal

5 4
2 3
28 7

Magic Strike, Strike, Swimming, Walking


Mermaid

Alignment: Neutral
Type: Creature
Level: 1 / Upkeep: 4
Installation: –
Production: –

No Medal

3 2
5 8
36 5

Cold Immunity, Magic Strike, Seduce, Strike, Swimming

Silver Medal

4 2
6 8
36 6

Cold Immunity, Magic Strike, Seduce, Strike, Swimming

Gold Medal

4 3
6 9
36 7

Cold Immunity, Magic Strike, Seduce, Strike, Swimming


Wild Boar

Alignment: None
Type: Creature
Level: 1 / Upkeep: 4
Installation: –
Production: –

No Medal

3 3
3 3
36 5

Charge, Magic Strike, Strike, Walking

Silver Medal

4 3
4 3
36 6

Charge, Magic Strike, Strike, Walking

Gold Medal

4 4
4 4
36 7

Charge, Magic Strike, Strike, Walking


Level 2


Druid

Alignment: Neutral
Type: Unit
Level: 2 / Upkeep: 6
Installation: –
Production: –

No Medal

5 2
3 7
26 6

Dispel Magic I, Entangle Strike, Forestry, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Marksmanship II, Nature’s Blessing (2/3 days), Poison Protection, Strike, Walking

Silver Medal

6 2
4 7
26 7

Dispel Magic II, Entangle Strike, Forestry, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Marksmanship III, Nature’s Blessing (3/3 days), Poison Protection, Strike, Turn Undead I, Walking

Gold Medal

6 3
4 8
26 8

Dispel Magic III, Entangle Strike, Forestry, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Marksmanship IV, Nature’s Blessing (3/3 days), Poison Protection, Strike, Turn Undead II, Walking


Fire Sprite

Alignment: Neutral
Type: Creature
Level: 2 / Upkeep: 6
Installation: –
Production: –

No Medal

5 3
2 4
24 8

Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Poison Immunity, Strike, Walking

Silver Medal

6 3
3 4
24 9

Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Poison Immunity, Strike, Walking

Gold Medal

6 4
3 5
24 10

Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Poison Immunity, Strike, Walking


Great Eagle

Alignment: None
Type: Creature
Level: 2 / Upkeep: 6
Installation: –
Production: –

No Medal

5 3
1 7
40 7

Cold Immunity, Flying, Magic Strike, Strike, Vision III

Silver Medal

6 3
2 7
40 8

Cold Immunity, Flying, Magic Strike, Strike, Vision III

Gold Medal

6 4
2 8
40 9

Cold Immunity, Flying, Magic Strike, Strike, Vision III


Level 3


Sea Serpent

Alignment: None
Type: Creature
Level: 3 / Upkeep: 8
Installation: –
Production: –

No Medal

6 8
5 3
40 15

Strike, Swimming, Water Concealment

Silver Medal

7 8
6 3
40 16

Strike, Swimming, Water Concealment

Gold Medal

7 9
6 4
40 17

Strike, Swimming, Water Concealment


Level 4


Air Elemental

Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –

No Medal

5 3
2 3
32 11

Cold Immunity, Fire Immunity, Flying, Magic Strike, Physical Immunity, Poison Immunity, Strike, Vision II

Silver Medal

6 3
3 3
32 12

Cold Immunity, Fire Immunity, Flying, Magic Strike, Physical Immunity, Poison Immunity, Strike, Vision II

Gold Medal

6 4
3 4
32 13

Cold Immunity, Fire Immunity, Flying, Magic Strike, Physical Immunity, Poison Immunity, Strike, Vision II


Earth Elemental

Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –

No Medal

6 8
4 4
20 22

Cave Crawling, Fire Protection, Lightning Protection, Magic Strike, Mountaineering, Poison Immunity, Strike, Tunneling, Walking, Wall Crushing

Silver Medal

7 8
5 4
20 23

Cave Crawling, Fire Protection, Lightning Protection, Magic Strike, Mountaineering, Poison Immunity, Strike, Tunneling, Walking, Wall Crushing

Gold Medal

7 9
5 5
20 24

Cave Crawling, Fire Protection, Lightning Protection, Magic Strike, Mountaineering, Poison Immunity, Strike, Tunneling, Walking, Wall Crushing


Fire Elemental

Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –

No Medal

6 5
4 6
26 17

Call Flames, Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Physical Protection, Poison Immunity, Strike, Walking

Silver Medal

7 5
5 6
26 18

Call Flames, Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Marksmanship I, Physical Protection, Poison Immunity, Strike, Walking

Gold Medal

7 6
5 7
26 19

Call Flames, Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Marksmanship II, Physical Protection, Poison Immunity, Strike, Walking


Ice Drake +

Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –

No Medal

8 5
5 6
32 35

Cold Breath, Cold Immunity, Cold Strike, Dragon, Fearless, Flying, Magic Strike, Marksmanship IV, Strike, Vision II

Silver Medal

9 5
6 6
32 36

Cold Breath, Cold Immunity, Cold Strike, Dragon, Fearless, Flying, Magic Strike, Marksmanship IV, Strike, Vision II

Gold Medal

9 6
6 7
32 37

Cold Breath, Cold Immunity, Cold Strike, Dragon, Fearless, Flying, Magic Strike, Marksmanship IV, Strike, Vision II


Lizardman King

Alignment: Neutral
Type: Lizard Unit
Level: 4 / Upkeep: 10
Installation: –
Production: –

No Medal

8 5
8 6
26 16

Cold Protection, Death Protection, Entangle, Fire Protection, Leadership, Lightning Protection, Magic Protection, Magic Strike, Marksmanship II, Nature’s Blessing (3/3 days), Physical Protection, Poison Protection, Strike, Swimming, Venomous Spit, Walking

Silver Medal

9 5
9 6
26 17

Cold Protection, Death Protection, Entangle, Fire Protection, Leadership, Lightning Protection, Magic Protection, Magic Strike, Marksmanship III, Nature’s Blessing (3/3 days), Physical Protection, Poison Protection, Strike, Swimming, Venomous Spit, Walking

Gold Medal

9 6
9 7
26 18

Cold Protection, Death Protection, Entangle, Fire Protection, Leadership, Lightning Protection, Magic Protection, Magic Strike, Marksmanship IV, Nature’s Blessing (3/3 days), Physical Protection, Poison Protection, Strike, Swimming, Venomous Spit, Walking


Syron

Alignment: None
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –

No Medal

8 5
6 10
28 18

Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Parry, Physical Protection, Strike, Walking

Silver Medal

9 5
7 10
28 19

Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Parry, Physical Protection, Strike, Walking

Gold Medal

9 6
7 10
28 20

Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Parry, Physical Protection, Strike, Walking


Syron +

Alignment: Pure Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –

No Medal

8 6
7 10
28 35

Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Shoot Javelin, Strike, Walking

Silver Medal

9 6
8 10
28 36

Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Shoot Javelin, Strike, Walking

Gold Medal

9 7
8 10
28 37

Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Shoot Javelin, Strike, Walking


Syron !

Alignment: Pure Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –

No Medal

8 5
6 10
28 18

Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Bolts, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Strike, Walking

Silver Medal

9 5
7 10
28 19

Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Bolts, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Strike, Walking

Gold Medal

9 6
7 10
28 20

Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Bolts, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Strike, Walking


Water Elemental

Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –

No Medal

6 4
4 3
30 13

Death Immunity, First Strike, Holy Immunity, Life Stealing, Magic Strike, Physical Protection, Strike, Swimming, Walking, Water Concealment

Silver Medal

7 4
5 3
30 14

Death Immunity, First Strike, Holy Immunity, Life Stealing, Magic Strike, Physical Protection, Strike, Swimming, Walking, Water Concealment

Gold Medal

7 5
5 4
30 15

Death Immunity, First Strike, Holy Immunity, Life Stealing, Magic Strike, Physical Protection, Strike, Swimming, Walking, Water Concealment


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