Unit Statistics: The Humans (Triumph Studio’s Standard Rules 1.36)

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Index over the units on this page:

Level 1


Human Archer

Alignment: Neutral
Type: Human Unit
Level: 1 / Upkeep: 4
Installation: –
Production: 15

No Medal

3 1
2 3
26 5

Archery, Walking

Silver Medal

4 1
3 3
26 6

Archery, Marksmanship I, Walking

Gold Medal

4 2
3 4
26 7

Archery, Marksmanship II, Walking


Human Swordsman

Alignment: Neutral
Type: Human Unit
Level: 1 / Upkeep: 4
Installation: –
Production: 15

No Medal

4 3
2 3
26 5

Strike, Walking

Silver Medal

5 3
3 3
26 6

Strike, Walking

Gold Medal

5 4
3 4
26 7

Strike, Walking


Battering Ram

Alignment: None
Type: Machine
Level: 1 / Upkeep: 4
Installation: –
Production: 23

No Medal

1 1
2 3
20 10

Cold Protection, Fearless, Poison Immunity, Walking, Wall Crushing

Silver Medal

2 1
3 3
20 11

Cold Protection, Fearless, Poison Immunity, Walking, Wall Crushing

Gold Medal

2 2
3 4
20 12

Cold Protection, Fearless, Poison Immunity, Walking, Wall Crushing


Human Pikeman

Alignment: Neutral
Type: Human Unit
Level: 1 / Upkeep: 4
Installation: –
Production: 17

No Medal

4 3
2 3
26 5

First Strike, Strike, Walking

Silver Medal

5 3
3 3
26 6

First Strike, Strike, Walking

Gold Medal

5 4
3 4
26 7

First Strike, Strike, Walking


Level 2


Human Priest

Alignment: Neutral
Type: Human Unit
Level: 2 / Upkeep: 6
Installation: 30
Production: 30

No Medal

3 2
2 4
26 5

Dispel Magic I, Healing, Magic Bolts, Magic Strike, Strike, Turn Undead I, Walking

Silver Medal

4 2
3 4
26 6

Dispel Magic II, Healing, Magic Bolts, Magic Strike, Strike, Turn Undead II, Walking

Gold Medal

4 3
3 5
26 7

Dispel Magic III, Healing, Magic Bolts, Magic Strike, Strike, Turn Undead III, Walking


Human Medium Cavalry

Alignment: Neutral
Type: Human Unit
Level: 2 / Upkeep: 6
Installation: 35
Production: 35

No Medal

5 3
3 3
36 8

Charge, Strike, Walking

Silver Medal

6 3
4 3
36 9

Charge, Strike, Walking

Gold Medal

6 4
4 4
36 10

Charge, Strike, Walking


Catapult

Alignment: None
Type: Machine
Level: 2 / Upkeep: 6
Installation: 58
Production: 58

No Medal

1 1
2 3
20 8

Cold Protection, Fearless, Hurl Boulder, Poison Immunity, Walking

Silver Medal

2 1
3 3
20 9

Cold Protection, Fearless, Hurl Boulder, Marksmanship I, Poison Immunity, Walking

Gold Medal

2 2
3 4
20 10

Cold Protection, Fearless, Hurl Boulder, Marksmanship II, Poison Immunity, Walking


Ballista

Alignment: None
Type: Machine
Level: 2 / Upkeep: 6
Installation: 72
Production: 72

No Medal

1 1
2 3
20 7

Cold Protection, Fearless, Poison Immunity, Shoot Javelin, Walking

Silver Medal

2 1
3 3
20 8

Cold Protection, Fearless, Marksmanship I, Poison Immunity, Shoot Javelin, Walking

Gold Medal

2 2
3 4
20 9

Cold Protection, Fearless, Marksmanship II, Poison Immunity, Shoot Javelin, Walking


Level 3


Human Charlatan

Alignment: Neutral
Type: Human Unit
Level: 3 / Upkeep: 8
Installation: 64
Production: 64

No Medal

4 3
3 5
26 7

Bard’s Skills, Charm, Concealment, Magic Bolts, Strike, Walking

Silver Medal

5 3
4 5
26 8

Bard’s Skills, Charm, Concealment, Magic Bolts, Strike, Walking

Gold Medal

5 4
4 6
26 9

Bard’s Skills, Charm, Concealment, Magic Bolts, Strike, Walking


Human Cavalier

Alignment: Neutral
Type: Human Unit
Level: 3 / Upkeep: 8
Installation: 95
Production: 95

No Medal

6 4
6 4
36 12

Charge, Fearless, Parry, Strike, Walking

Silver Medal

7 4
7 4
36 13

Charge, Fearless, Parry, Strike, Walking

Gold Medal

7 5
7 5
36 14

Charge, Fearless, Parry, Strike, Walking


Human Musketeer

Alignment: Neutral
Type: Human Unit
Level: 3 / Upkeep: 8
Installation: 45
Production: 45

No Medal

3 2
2 3
26 5

Fire Musket, Walking

Silver Medal

4 2
3 3
26 6

Fire Musket, Marksmanship I, Walking

Gold Medal

4 3
3 4
26 7

Fire Musket, Marksmanship II, Walking


Level 4


Human Air Galley

Alignment: Neutral
Type: Human Machine
Level: 4 / Upkeep: 10
Installation: 230
Production: 230

No Medal

6 5
6 5
32 18

Cold Protection, Fearless, Flying, Marksmanship I, Poison Immunity, Shoot Javelin, Transport (7 units), Vision I

Silver Medal

7 5
7 5
32 19

Cold Protection, Fearless, Flying, Marksmanship II, Poison Immunity, Shoot Javelin, Transport (7 units), Vision I

Gold Medal

7 6
7 6
32 20

Cold Protection, Fearless, Flying, Marksmanship III, Poison Immunity, Shoot Javelin, Transport (7 units), Vision I


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