Unit Statistics: The Highmen (Triumph Studio’s Standard Rules 1.36)

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Index over the units on this page:

Level 1


Highman Archer

Alignment: Pure Good
Type: Highman Unit
Level: 1 / Upkeep: 4
Installation: –
Production: 18

No Medal

3 1
2 4
30 5

Archery, Holy Protection, True Seeing, Walking

Silver Medal

4 1
3 4
30 6

Archery, Holy Protection, Marksmanship I, True Seeing, Walking

Gold Medal

4 2
3 5
30 7

Archery, Holy Protection, Marksmanship II, True Seeing, Walking


Highman Swordsman

Alignment: Pure Good
Type: Highman Unit
Level: 1 / Upkeep: 4
Installation: –
Production: 18

No Medal

4 3
2 4
30 5

Holy Protection, Strike, True Seeing, Walking

Silver Medal

5 3
3 4
30 6

Holy Protection, Strike, True Seeing, Walking

Gold Medal

5 4
3 5
30 7

Holy Protection, Strike, True Seeing, Walking


Battering Ram

Alignment: None
Type: Machine
Level: 1 / Upkeep: 4
Installation: –
Production: 23

No Medal

1 1
2 3
20 10

Cold Protection, Fearless, Poison Immunity, Walking, Wall Crushing

Silver Medal

2 1
3 3
20 11

Cold Protection, Fearless, Poison Immunity, Walking, Wall Crushing

Gold Medal

2 2
3 4
20 12

Cold Protection, Fearless, Poison Immunity, Walking, Wall Crushing


Spirit Puppet

Alignment: Good
Type: Creature
Level: 1 / Upkeep: 4
Installation: 20
Production: 20

No Medal

4 2
2 4
30 4

Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Protection, Magic Strike, Poison Immunity, Strike, Walking

Silver Medal

5 2
3 4
30 5

Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Protection, Magic Strike, Poison Immunity, Strike, Walking

Gold Medal

5 3
3 5
30 6

Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Protection, Magic Strike, Poison Immunity, Strike, Walking


Level 2


Highman Saint

Alignment: Pure Good
Type: Highman Unit
Level: 2 / Upkeep: 6
Installation: 40
Production: 40

No Medal

3 2
2 5
30 5

Charm, Dispel Magic I, Healing, Holy Bolts, Holy Protection, Holy Strike, Magic Strike, Strike, True Seeing, Turn Undead II, Walking

Silver Medal

4 2
3 5
30 6

Charm, Dispel Magic II, Healing, Holy Bolts, Holy Protection, Holy Strike, Magic Strike, Strike, True Seeing, Turn Undead III, Walking

Gold Medal

4 3
3 6
30 7

Charm, Dispel Magic III, Healing, Holy Bolts, Holy Protection, Holy Strike, Magic Strike, Strike, True Seeing, Turn Undead IV, Walking


Highman Paladin

Alignment: Pure Good
Type: Highman Unit
Level: 2 / Upkeep: 6
Installation: 50
Production: 50

No Medal

5 3
3 5
40 8

Charge, Healing, Holy Protection, Strike, True Seeing, Turn Undead I, Walking

Silver Medal

6 3
4 5
40 9

Charge, Healing, Holy Protection, Strike, True Seeing, Turn Undead I, Walking

Gold Medal

6 4
4 6
40 10

Charge, Healing, Holy Protection, Strike, True Seeing, Turn Undead I, Walking


Catapult

Alignment: None
Type: Machine
Level: 2 / Upkeep: 6
Installation: 58
Production: 58

No Medal

1 1
2 3
20 8

Cold Protection, Fearless, Hurl Boulder, Poison Immunity, Walking

Silver Medal

2 1
3 3
20 9

Cold Protection, Fearless, Hurl Boulder, Marksmanship I, Poison Immunity, Walking

Gold Medal

2 2
3 4
20 10

Cold Protection, Fearless, Hurl Boulder, Marksmanship II, Poison Immunity, Walking


Ballista

Alignment: None
Type: Machine
Level: 2 / Upkeep: 6
Installation: 72
Production: 72

No Medal

1 1
2 3
20 7

Cold Protection, Fearless, Poison Immunity, Shoot Javelin, Walking

Silver Medal

2 1
3 3
20 8

Cold Protection, Fearless, Marksmanship I, Poison Immunity, Shoot Javelin, Walking

Gold Medal

2 2
3 4
20 9

Cold Protection, Fearless, Marksmanship II, Poison Immunity, Shoot Javelin, Walking


Level 3


Titan

Alignment: Good
Type: Creature
Level: 3 / Upkeep: 8
Installation: 105
Production: 105

No Medal

6 6
5 5
36 15

Fire Immunity, First Strike, Holy Protection, Round Attack, Strike, Walking

Silver Medal

7 6
6 5
36 16

Fire Immunity, First Strike, Holy Protection, Round Attack, Strike, Walking

Gold Medal

7 7
6 6
36 17

Fire Immunity, First Strike, Holy Protection, Round Attack, Strike, Walking


Valkyrie

Alignment: Pure Good
Type: Creature
Level: 3 / Upkeep: 8
Installation: 85
Production: 85

No Medal

7 3
4 5
36 8

Charge, Fearless, Flying, Holy Immunity, Holy Strike, Strike, Vision II

Silver Medal

8 3
5 5
36 9

Charge, Fearless, Flying, Holy Immunity, Holy Strike, Strike, Vision II

Gold Medal

8 4
5 6
36 10

Charge, Fearless, Flying, Holy Immunity, Holy Strike, Strike, Vision II


Highman Avenger

Alignment: Pure Good
Type: Highman Unit
Level: 3 / Upkeep: 8
Installation: 65
Production: 65

No Medal

5 4
4 7
32 7

Cave Crawling, Death Immunity, Fearless, Forestry, Holy Bolts, Holy Champion, Holy Immunity, Holy Strike, Magic Strike, Mountaineering, Strike, Swimming, True Seeing, Turn Undead II, Walking

Silver Medal

6 4
5 7
32 8

Cave Crawling, Death Immunity, Fearless, Forestry, Holy Bolts, Holy Champion, Holy Immunity, Holy Strike, Magic Strike, Mountaineering, Strike, Swimming, True Seeing, Turn Undead III, Walking

Gold Medal

6 5
5 8
32 9

Cave Crawling, Death Immunity, Fearless, Forestry, Holy Bolts, Holy Champion, Holy Immunity, Holy Strike, Magic Strike, Mountaineering, Strike, Swimming, True Seeing, Turn Undead IV, Walking


Level 4


Astra

Alignment: Pure Good
Type: Creature
Level: 4 / Upkeep: 10
Installation: 200
Production: 200

No Medal

7 6
4 8
36 20

Dispel Magic I, Fearless, Fire Protection, Fire Strike, Flying, Healing, Holy Immunity, Strike, True Seeing, Vision II

Silver Medal

8 6
5 8
36 21

Dispel Magic II, Fearless, Fire Protection, Fire Strike, Flying, Healing, Holy Immunity, Strike, True Seeing, Vision II

Gold Medal

8 7
5 9
36 22

Dispel Magic III, Fearless, Fire Protection, Fire Strike, Flying, Healing, Holy Immunity, Strike, True Seeing, Vision II


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