Unit Statistics: The Halflings (Triumph Studio’s Standard Rules 1.36)
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Index over the units on this page:
- Halfling Slinger
- Halfling Swordsman
- Battering Ram
- Halfling Pony Rider
- Halfling Cleric
- Satyr
- Catapult
- Ballista
- Halfling Rogue
- Halfling Eagle Rider
- Centaur
- Leprechaun
Level 1


Halfling Slinger
Alignment: Good
Type: Halfling Unit
Level: 1 / Upkeep: 4
Installation: –
Production: 15
No Medal
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Hurl Stones, Walking
Silver Medal
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Hurl Stones, Marksmanship I, Walking
Gold Medal
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Hurl Stones, Marksmanship II, Walking


Halfling Swordsman
Alignment: Good
Type: Halfling Unit
Level: 1 / Upkeep: 4
Installation: –
Production: 14
No Medal
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Parry, Strike, Walking
Silver Medal
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Parry, Strike, Walking
Gold Medal
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Parry, Strike, Walking


Battering Ram
Alignment: None
Type: Machine
Level: 1 / Upkeep: 4
Installation: –
Production: 23
No Medal
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Cold Protection, Fearless, Poison Immunity, Walking, Wall Crushing
Silver Medal
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Cold Protection, Fearless, Poison Immunity, Walking, Wall Crushing
Gold Medal
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Cold Protection, Fearless, Poison Immunity, Walking, Wall Crushing


Halfling Pony Rider
Alignment: Good
Type: Halfling Unit
Level: 1 / Upkeep: 4
Installation: 28
Production: 28
No Medal
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Charge, Strike, Walking
Silver Medal
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Charge, Strike, Walking
Gold Medal
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Charge, Strike, Walking
Level 2


Halfling Cleric
Alignment: Good
Type: Halfling Unit
Level: 2 / Upkeep: 6
Installation: 30
Production: 30
No Medal
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Dispel Magic I, Healing, Magic Bolts, Magic Protection, Magic Strike, Strike, Turn Undead I, Walking
Silver Medal
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Dispel Magic II, Healing, Magic Bolts, Magic Protection, Magic Strike, Strike, Turn Undead II, Walking
Gold Medal
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Dispel Magic III, Healing, Magic Bolts, Magic Protection, Magic Strike, Strike, Turn Undead III, Walking


Satyr
Alignment: Good
Type: Creature
Level: 2 / Upkeep: 6
Installation: 35
Production: 35
No Medal
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Bard’s Skill, Charm, Forestry, Strike, Walking
Silver Medal
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Bard’s Skill, Charm, Forestry, Strike, Walking
Gold Medal
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Bard’s Skill, Charm, Forestry, Strike, Walking


Catapult
Alignment: None
Type: Machine
Level: 2 / Upkeep: 6
Installation: 58
Production: 58
No Medal
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Cold Protection, Fearless, Hurl Boulder, Poison Immunity, Walking
Silver Medal
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Cold Protection, Fearless, Hurl Boulder, Marksmanship I, Poison Immunity, Walking
Gold Medal
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Cold Protection, Fearless, Hurl Boulder, Marksmanship II, Poison Immunity, Walking


Ballista
Alignment: None
Type: Machine
Level: 2 / Upkeep: 6
Installation: 72
Production: 72
No Medal
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Cold Protection, Fearless, Poison Immunity, Shoot Javelin, Walking
Silver Medal
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Cold Protection, Fearless, Marksmanship I, Poison Immunity, Shoot Javelin, Walking
Gold Medal
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Cold Protection, Fearless, Marksmanship II, Poison Immunity, Shoot Javelin, Walking
Level 3


Halfling Rogue
Alignment: Good
Type: Halfling Unit
Level: 3 / Upkeep: 8
Installation: 75
Production: 75
No Medal
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Concealment, Hurl Stones, Marksmanship I, Parry, Strike, Walking, Wall Climbing
Silver Medal
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Concealment, Hurl Stones, Marksmanship II, Parry, Strike, Walking, Wall Climbing
Gold Medal
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Concealment, Hurl Stones, Marksmanship III, Parry, Strike, Walking, Wall Climbing


Halfling Eagle Rider
Alignment: Good
Type: Halfling Unit
Level: 3 / Upkeep: 8
Installation: 55
Production: 55
No Medal
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Charge, Flying, Strike, Vision II
Silver Medal
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Charge, Flying, Strike, Vision II
Gold Medal
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Charge, Flying, Strike, Vision II


Centaur
Alignment: Good
Type: Creature
Level: 3 / Upkeep: 8
Installation: 80
Production: 80
No Medal
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Archery, Charge, Forestry, Marksmanship II, Strike, Walking
Silver Medal
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Archery, Charge, Forestry, Marksmanship III, Strike, Walking
Gold Medal
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Archery, Charge, Forestry, Marksmanship IV, Strike, Walking
Level 4


Leprechaun
Alignment: Pure Good
Type: Creature
Level: 4 / Upkeep: 10
Installation: 200
Production: 200
No Medal
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Death Protection, Dispel Magic I, Fearless, Forestry, Invisibility, Magic Bolts, Magic Strike, Parry, Poison Protection, Regeneration, Strike, Walking
Silver Medal
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Death Protection, Dispel Magic II, Fearless, Forestry, Invisibility, Magic Bolts, Magic Strike, Parry, Poison Protection, Regeneration, Strike, Walking
Gold Medal
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Death Immunity, Death Protection, Dispel Magic III, Fearless, Forestry, Invisibility, Magic Bolts, Magic Strike, Parry, Poison Protection, Regeneration, Strike, Walking