Unit Statistics: The Goblins (Warlock’s Rule-Set 1.10)

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Index over the units on this page:

Level 1


Goblin Darter

Alignment: Evil
Type: Goblin Unit
Level: 1 / Upkeep: 4
Installation: –
Production: 23

No Medal

4 1
1 1
24 4

Cave Crawling, Night Vision, Poison Darts, Poison Protection, Walking

Silver Medal

5 1
2 1
24 5

Cave Crawling, Marksmanship I, Night Vision, Poison Darts, Poison Protection, Walking

Gold Medal

5 2
2 2
24 6

Cave Crawling, Marksmanship II, Night Vision, Poison Darts, Poison Protection, Walking


Goblin Spearman

Alignment: Evil
Type: Goblin Unit
Level: 1 / Upkeep: 4
Installation: –
Production: 15

No Medal

5 2
2 2
24 4

Cave Crawling, First Strike, Night Vision, Poison Protection, Strike, Walking

Silver Medal

6 2
3 2
24 5

Cave Crawling, First Strike, Night Vision, Poison Protection, Strike, Walking

Gold Medal

6 3
3 3
24 6

Cave Crawling, First Strike, Night Vision, Poison Protection, Strike, Walking


Wolf

Alignment: None
Type: Creature
Level: 1 / Upkeep: 4
Installation: –
Production: 18

No Medal

4 2
2 2
36 4

Concealment, Forestry, Strike, Walking

Silver Medal

5 2
3 2
36 5

Concealment, Forestry, Strike, Walking

Gold Medal

5 3
3 3
36 6

Concealment, Forestry, Strike, Walking


Goblin Bomber

Alignment: Evil
Type: Goblin Unit
Level: 1 / Upkeep: 4
Installation: 20
Production: 20

No Medal

3 2
1 2
24 5

Cave Crawling, Night Vision, Poison Protection, Self Destruct, Walking

Silver Medal

4 2
2 2
24 6

Cave Crawling, Night Vision, Poison Protection, Self Destruct, Walking

Gold Medal

4 3
2 3
24 7

Cave Crawling, Night Vision, Poison Protection, Self Destruct, Walking


Level 2


Goblin Shaman

Alignment: Evil
Type: Goblin Unit
Level: 2 / Upkeep: 6
Installation: 26
Production: 26

No Medal

3 2
2 3
24 4

Cave Crawling, Dispel Magic I, Healing, Magic Bolts, Magic Strike, Night Vision, Poison Immunity, Strike, Turn Undead I, Walking

Silver Medal

4 2
3 3
24 5

Cave Crawling, Dispel Magic II, Healing, Magic Bolts, Magic Strike, Night Vision, Poison Immunity, Strike, Turn Undead II, Walking

Gold Medal

4 3
3 4
24 6

Cave Crawling, Dispel Magic III, Healing, Magic Bolts, Magic Strike, Night Vision, Poison Immunity, Strike, Turn Undead III, Walking


Goblin Wolf Rider

Alignment: Evil
Type: Goblin Unit
Level: 2 / Upkeep: 6
Installation: 36
Production: 36

No Medal

5 3
3 2
32 7

Charge, Forestry, Night Vision, Poison Protection, Strike, Walking

Silver Medal

6 3
4 2
32 8

Charge, Forestry, Night Vision, Poison Protection, Strike, Walking

Gold Medal

6 4
4 3
32 9

Charge, Forestry, Night Vision, Poison Protection, Strike, Walking


Catapult

Alignment: None
Type: Machine
Level: 2 / Upkeep: 6
Installation: 58
Production: 58

No Medal

1 1
1 1
18 4

Cold Protection, Death Protection, Fearless, Hurl Boulder, Magic Protection, Physical Protection, Poison Immunity, Walking

Silver Medal

2 1
2 1
18 5

Cold Protection, Death Protection, Fearless, Hurl Boulder, Magic Protection, Marksmanship I, Physical Protection, Poison Immunity, Walking

Gold Medal

2 2
2 2
18 6

Cold Protection, Death Protection, Fearless, Hurl Boulder, Magic Protection, Marksmanship II, Physical Protection, Poison Immunity, Walking


Level 3


Troll

Alignment: Pure Evil
Type: Creature
Level: 3 / Upkeep: 8
Installation: 80
Production: 80

No Medal

6 7
3 4
28 12

Night Vision, Regeneration, Strike, Walking

Silver Medal

7 7
4 4
28 13

Night Vision, Regeneration, Strike, Walking

Gold Medal

7 8
4 5
28 14

Night Vision, Regeneration, Strike, Walking


Goblin Wyvern Rider

Alignment: Evil
Type: Goblin Unit
Level: 3 / Upkeep: 8
Installation: 77
Production: 77

No Medal

5 4
1 6
32 8

Charge, Flying, Night Vision, Poison Protection, Poison Strike, Strike, Vision II

Silver Medal

6 4
2 6
32 9

Charge, Flying, Night Vision, Poison Protection, Poison Strike, Strike, Vision II

Gold Medal

6 5
2 7
32 10

Charge, Flying, Night Vision, Poison Protection, Poison Strike, Strike, Vision II


Goblin Big Beetle

Alignment: Evil
Type: Goblin Unit
Level: 3 / Upkeep: 8
Installation: 120
Production: 120

No Medal

5 4
4 4
40 13

Cave Crawling, Cold Immunity, Night Vision, Poison Protection, Poison Strike, Strike, Tunneling, Walking, Wall Crushing

Silver Medal

6 4
5 4
40 14

Cave Crawling, Cold Immunity, Night Vision, Poison Protection, Poison Strike, Strike, Tunneling, Walking, Wall Crushing

Gold Medal

6 5
5 5
40 15

Cave Crawling, Cold Immunity, Night Vision, Poison Protection, Poison Strike, Strike, Tunneling, Walking, Wall Crushing


Goblin Warlock

Alignment: Pure Evil
Type: Goblin Unit
Level: 3 / Upkeep: 8
Installation: 85
Production: 85

No Medal

5 4
4 5
24 9

Call Flames, Cave Crawling, Dispel Magic II, Fire Immunity, Fire Strike, Flame Throwing, Healing, Magic Bolts, Magic Strike, Marksmanship IV, Night Vision, Poison Immunity, Strike, Turn Undead II, Walking

Silver Medal

6 4
5 5
24 10

Call Flames, Cave Crawling, Dispel Magic III, Fire Immunity, Fire Strike, Flame Throwing, Healing, Magic Bolts, Magic Strike, Marksmanship IV, Night Vision, Poison Immunity, Strike, Turn Undead III, Walking

Gold Medal

6 5
5 6
24 11

Call Flames, Cave Crawling, Dispel Magic III, Fearless, Fire Immunity, Fire Strike, Flame Throwing, Healing, Magic Bolts, Magic Strike, Marksmanship IV, Night Vision, Poison Immunity, Strike, Turn Undead IV, Vision I, Walking


Level 4


Karagh

Alignment: Evil
Type: Creature
Level: 4 / Upkeep: 10
Installation: 252
Production: 252

No Medal

7 8
4 7
44 21

Cause Fear, Cave Crawling, Charge, Fearless, Night Vision, Poison Protection, Strike, Walking

Silver Medal

8 8
5 7
44 22

Cause Fear, Cave Crawling, Charge, Fearless, Night Vision, Poison Protection, Strike, Walking

Gold Medal

8 9
5 8
44 23

Cause Fear, Cave Crawling, Charge, Fearless, Night Vision, Poison Immunity, Poison Protection, Strike, Walking


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