Important Things to Remember
For your own enjoyment while using the editor, please observe the following cautions!
SAVE YOUR MAP REGULARLY.
This cannot be emphasized enough. Please save your maps every few minutes or so. It is a habit that seems to take training for some. Stick reminder on your monitor if you have to. It is really heartbreaking to lose hours of hard work when the map crashes and you realise to your dismay that you have forgotten to save the map.
MAKE SURE YOUR MESSAGE POP-UPS ARE SET CORRECTLY.
I have observed that quite a lot of new map makers tend to forget to set the pop-ups to pop up. 🙂 The message pop ups will not work if they have not been selected. And if you want a message to pop-up on the player’s first turn, set the message to pop-up on NEW TURN, not Instant.
WHO MADE THIS MAP?
Please put your ID name and title in the introduction of the scenario, so that your players can trace your map back to where they have downloaded it from. This helps especially if players have downloaded several maps on the same day. Put your e-mail too if you like, I have found that some players prefer to give private feedbacks rather than posting them.
Put the ‘signs’ and fill them as you put them down on the map, so that you will not miss out on them.
- Do not make a map with 3 levels and destroy the middle level. The map will become unrecoverably corrupted.
- Make sure teleporter destinations are valid, that they do not lead players to terrain which they cannot cross.
- Make sure AI paths are not unnecessarily blocked by watch towers.
- An Ice Hex under a Bridge hex makes the bridge uncrossable.