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Author |
File Description |
sKout77 |

Posted on 04/09/07 @ 10:45 AM
File Details |
Ruleset: |
TS Standard Rules |
Map Size: |
X-Large |
Playable Races: |
All |
Surface Levels: |
3 |
Difficulty: |
Hard |
Surface Minimap:
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Cavern Minimap:
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Dungeons Minimap:
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Hello.
Since my favourite map is After the Fall, i decided to tweak it a bit, add some stuff and this is the result.
A huge XL map, with a large amount of objects. All races and starting locations have been rebalanced, so that now there is somwhat of a balance. On the retail map, each time you'd play the map, the same 3 races ruled.
Well now that's changed because most towns are set on 'Random' race, to give each game an unique playing experience.
196 towns on the map, just 9 of them lvl 4, set on 'Random race', with anexed altars, builder guilds and some other nice stuff.
The 3rd level of map special, meaning that you should consider building a very strong army before you go exploring there.
Most regions of the surface levels are water-connected, meaning that you can explore the whole map by ship, ambushing your foes by water, land and air simoultaneously.
The first underground level features 76 towns, plenty of objects and buildings, so controling the underground is an important thing.
It can be played with leaders on very nicely, but for the ultimate gaming experience i recommend leaders off and exploration on.
The description of the map is the same at retail's description, as i felt it well sumarizes what happens on this map.
I remember wasting a lot of time playing this map, as it is very addictive. Each game means a new experience; all races are playable and each time the balance is re-distributed. To be honest, i only finished 1 time. And it was an extremely long game. About 2-3 days :)
The AI, set on CPU Emperor and Explorer is a challenge to all players, new or experts.
Please have fun playing this map as much as i had making it :) |
Author | Reviews ( All | Comments Only | Reviews Only ) |
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Lorcan |

Posted on 06/28/07 @ 11:18 PM
Great adaption of this old map - that seem to be used for several as inspiration. I think you did a great job at transforming it, and actually wonder if it isn't better your way that the original one.
A little word on having many cities - it is great for game play - it really is! - until your allies turn on you in the end, then it makes for an easy travel to a city you hold nearby their ruler for a swift kill. |
mkthxbai |

Posted on 03/24/14 @ 03:08 AM
Playability: 4
(The items in the depths were too OP, playing against AIs was fun.)
Balance: 4
(Some races had better opportunities for expansions)
Creativity: 5
(Insert Creativity analysis here)
Map Design: 5
(Insert Map Design analysis here)
Story/Instructions: 5
(Insert Story/Instructions analysis here)
Additional Comments:
One of my favorite maps. |

HGDL v0.8.1 |
Rating |
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4.6 | Breakdown |
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Playability | 4.5 | Balance | 4.0 | Creativity | 5.0 | Map Design | 5.0 | Story/Instructions | 4.5 |
Statistics |
Downloads: | 1,733 |
Favorites: [] | 1 |
Size: | 142.23 KB |
Added: | 04/09/07 |
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