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Nature Power

Author File Description
Altimartin
File Details
Ruleset: TS Standard Rules
Map Size: Small
Playable Races: One
Surface Levels: 2
Difficulty: Hard
MAP NAME : Nature Power
MAP AUTHOR : MARTIN MENARD
AUTHOR E-MAIL : ALTIMARTIN13@hotmail.com
PLAYABLE RACES : Human Only
UNPLAYABLE RACES : Elves, Undeads
LEVELS : Surface and Underground
- Single Player -

Difficulty : Hard,

Sphere : 3

Map description : The Humans have almost conquered all the lands except the VileSorceress that
control the Nature, Ivy. She won't let it end like this and she will defend her forest. The Undeads,
are still haunting the lands...

Story : This has been years of war Man against nature...
A woman was chosen by the gods to be the Leader of the nature power
because the gods needed somebody to protect the nature...Now that the Woman
is in control of nature..it is willing to annihalate all the threatening forces...
HUMANs... The entire Kingdom is now in danger and must be defended from this nature one...

Be careful... The woman has allied with the death bringers and now there is skeletons
raising from the ground.


Comments : Small but long game

Other Map by me : Illusian, 12-player game
AuthorReviews   ( All | Comments Only | Reviews Only )
CryHavok
Rating
3.2
Breakdown
Playability2.0
Balance3.0
Creativity4.0
Map Design4.0
Story/Instructions3.0
A pretty good map, very well drawn and visually appealing. The story is integrated very well into the map.

PLAYABILITY = 2
Because of the way the map is layed out (lots of poison clouds, poison plants, altars of pestilence) the game quickly becomes trekking enough machines (catapults, ballistae) through all that mess to kill the enemy. Nothing else would make it through the layers and layers of poison. I was hoping that a greater variety of units would be useful in this map. Also, the map is very small, and since you start out owning 1/2 of it already (the Elves own the other 1/2), it makes for a pretty short game.

BALANCE = 3
The human cities quickly fall away to the Nature Elementals that the Elves start with. The first couple turns, however, those Nature Elementals sit around guarding cities that are being migrated. Towards the middle things get exciting (and frustrating) as 1 Nature Elemental wipes out an entire stack of your troops. But some balance issues are the weakness of the undead that teleport in to harass you, and the weakness of enemy leaders (they start at low level and tend not to improve their stats--easy kill).

CREATIVITY = 4
Beautifully layed out and designed map. The story theme is integrated very well into the map.

MAP DESIGN = 4
Very good use of doodads and very well laid out terrain. The humans own a couple of islands, the largest of which is connected to Elven territory, which is in turn connected to the poisonous passage to Poison Ivy's lair. I was very glad of the transports that were provided to move troops around, and out-manuevering the Elven frog that was trying to sink my defenseless navy was great fun.

STORY / INSTRUCTIONS = 3
I debate on whether to give this a 3 rating, because the story is well-integrated into the map. You really get the feeling that you're fighting "Nature." On the other hand, the story itself is poorly explained. Why exactly did Nature (life) ally with the Undead (un-life)? And the text is a little hokey in places.

Overall a short and fun map that is worth the time it takes to play it.

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HGDL v0.8.1

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Rating
3.2
Breakdown
Playability2.0
Balance3.0
Creativity4.0
Map Design4.0
Story/Instructions3.0
Statistics
Downloads:1,620
Favorites: [Who?]0
Size:21.20 KB
Added:07/16/01