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Downloads Home » Misc. Downloads » Fixed Dark Lord Mod v1.02

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Fixed Dark Lord Mod v1.02

Author File Description
Dark Onslaught Dark Lord Mod
by Dark Onslaught

To switch between Dark Lord Mod and Original Game, use my Rule Changer (included)

Update (12/October/08)
Fixed the Ent Attack Crash, also fixed units / builder guilds which crashed game on visual.

Update (31/July/08)
Fixed:
Placing Firefly, and other units which use .ilb "wr\particle.ilb" and "twinkgr.ilb" will no longer crash the editor/game

Changed:
The installation is now self-extracting (just point the installer to folder you installed
AoW in.

The installer will automatically add shortcuts for switching between TS136 and Dark Lord Mod to your desktop.

Enjoy!

BTW Post comments or bugs please! :)
Pages: « First « 1 [2] 3 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Dark Onslaught
File Author
I've found the cause of the problem (the units produced in the buildings you specified had invalid GFX)

I'll fix it tommorow :) (9th OCT)

[Edited on 10/08/08 @ 05:35 PM]

Krough Firender Yep.

I take it you don't have this problem? I wonder if I just have a corrupted installation- is that possible?
Krough Firender Sorry- I didn't see the second page when I posted that...
Radagast009 You might want to check all of the guilds- I stopped testing after ~ten errors. The only ones that I know for sure work are the water guild, inn, viashino, and hobgoblin.

For now, I'm just playing the campaign with your new ruleset- It's awesome!

P.S. Would fixing the GFX also fix the crash when certain units attack (eg, ent)?
Dark Onslaught
File Author
I will release the fix today.
Dark Onslaught
File Author
I've updated the mod. Hopefully there won't be bugs anymore.. Re-Download and Re-Install the mod :)
Radagast009 Thanks for the quick response; this is the best support with a mod that I have ever had.
Downloading now...
Dark Onslaught
File Author
Did it work, I mean, does it keep crashing?
Radagast009 Most of the guilds are fixed now. However, gnomes, gremlins (? the other cave), dark dwarves, and pirate hideouts still cause errors. I haven't tested the unit attack GFX for ents yet. Also, for some reason I can't place slave mines underground.
Thank you again for all the time that you have put into this mod- as is, I love it!
Dark Onslaught
File Author
Anyone else had problems with the buildings/units specified above? Because, I can't find the reason for the problem you are experiencing. Are you sure you patched Age of Wonders to version 1.36?

EDIT: Also, do Ents work for you? :)

EDIT: Today I'll fix some minor bugs and make all buildings placeable underground.

[Edited on 10/14/08 @ 09:40 AM]

Pages: « First « 1 [2] 3 » Last »

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HGDL v0.8.1

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Statistics
Downloads:1,010
Favorites: [Who?]0
Size:3.63 MB
Added:07/21/08
Updated:10/12/08