I think everybody here knows what Elemental is at this point so I'm wondering if you're looking forward to it and trying to influence its development to make it into a game we would like to play.
We got resistance in the shape of people who want a superdetailed economysimulator where every city would have to store the iron needed to produce weapons and amor(!)
There are even some who doesn't want TC (whaaaat?!)
The latest big discussion over there is about damage types where Frogboy (CEO and AIprogrammer) says he only wants one type of physical damage (which I agree with) and many there wants there to be slashing, blunt and pierce.
Some people also want stupid formations and XP for troops making them much stronger (not just a point of attack & defense) which I'm totally against.
I've seen Climber and NTJedi (in particular. Seems he lives over there ;p) post alot over there. Are the rest of you just hoping things will turn out well?
Sun goes up, sun goes down, i always win! Logical actions in a logical world.
We got resistance in the shape of people who want a superdetailed economysimulator where every city would have to store the iron needed to produce weapons and amor(!)
There are even some who doesn't want TC (whaaaat?!)
The latest big discussion over there is about damage types where Frogboy (CEO and AIprogrammer) says he only wants one type of physical damage (which I agree with) and many there wants there to be slashing, blunt and pierce.
Some people also want stupid formations and XP for troops making them much stronger (not just a point of attack & defense) which I'm totally against.
I've seen Climber and NTJedi (in particular. Seems he lives over there ;p) post alot over there. Are the rest of you just hoping things will turn out well?
Sun goes up, sun goes down, i always win! Logical actions in a logical world.