TruePurple
Member
posted 09-18-07 03:53 PM
EDT (US)
2072 / 2994
Just the ones full of themselves and their expert AoW knowledge do that RR. The failure of personality and decency behind those who put others down like that is irrelevant RR.
The_Stranger
Member
posted 09-18-07 06:00 PM
EDT (US)
2077 / 2994
I also wanted to write how cool it is that when I looked up at the addresses for the last several posters I saw: Russia, Denmark, England, Brasil, New Zealand, USA. How long ago was it that someone who ventured over to the neighboring village was considered an international expert? We live in wide open times, for sure.
bigben34
Member
posted 09-18-07 08:54 PM
EDT (US)
2080 / 2994
Hey Buddy,
When is the next version of Dwiggs due out? How about strengthening walls/gates by 50%? It has allways been a pet peeve that a couple weak lvl 1 units can hack down a city gate in 2 turns.
Also, make sure you get Gepro's suggestions for goblins. He refuses to play Dwiggs again till they are tougher, hehe.
Better yet, call the manufacturer and politely ask them to release the source code. They only stand to sell more of the game if good mods exist... they are behind the times, everyone else allows modding. That way we could change it so that you can have 8 categories of units in each stack, maybe up to a max of 32 units per stack. That would solve the biggest breakdown of the game... stack splitting.
Bigben34
TruePurple
Member
posted 09-18-07 09:28 PM
EDT (US)
2081 / 2994
Hi ben,
I delivered gepros requests for goblins. Others disagree about how weak or not gobs are.
Strengthened walls doesn't fit dwiggs so say the census.