Poltergeist(1,1,1,1)5,20 Physical immunity,lvl1 death summons
These intagible spirits were once thought to be mischevious pranksters,or a mage's subconcious fooling around while he was dreaming.Now,after several torturous deaths,it is known that they're all too real,and just as evil as their more substantial counterparts.
Shadow Demon Horror(10,8,4,8)16,34 Strangle,Double Strike,Poison Strike,Regeneration,Cause Fear
Sometimes a Shadow Demon is sucked into the "machinery" that supplies larvae with fresh souls,and that larva feeds on the "soul" of a fellow shadow demon.The result is the closest thing to inbreeding that can exist in a species with no sexes.Horrors are usually devoured,but some do escape
Shadow Demon Lurker(13,6,11,9)14,38 Concealment,First Strike,Blur,Phase,Death Strike,Shadow Shift
The Shadow Demons scouted the Blessed Continent extensively before their invasion,through the use of lurkers.Lurkers are able to camoflage themselves as a shadow,even in broad daylight,and were responsible for many instances of shadows being cast by nothing.Perplexed wizards would think it an invisible beast,and attack the spot which the shadow was cast from,and not the shadow itself.
Dark Elf Failed Spider Queen(5,10,12,16)16,30 Cave Crawler,Wall Climbing,Poison Strike,Double Strike,Night Vision,Death Strike,Smoky Haze,Spread Attack
A testament to Dark Elf sorcery is that even when they screw up,the mistake is still a viable entity.But since Darkelf sorcerers don't like to be reminded of their mistakes,the entity is usually cast out,left to fend for her/itself.
Dark Elf Heretic(7,5,6,8)12,36 Neutral,Drain Will,Energy Drain,Holy Weakness,Fire Protection If this unit dies in battle,all darkelves in battle get Willpower permanently.
Heretics are Dark Elves who believe the humans shouldn't be exterminated.They think the wars have done enough damage to the elves of both types,and wish to see the blood feud lifted.They believe the dark elves deserve divine judgement,and for this view are used to darkelf mobs chasing and trying to burn them.
Retired Orc Pitfighter(10,9,10,8)17,26 Regeneration,Block,First Strike,Lifestealing at silver,Doublestrike at gold
Pitfighters usually have short lives,especially in orc "society",so the smarter ones hoof it as soon as they have a little gold and are unsupervised.Orc commoners hate these ex-fighters for denying them entertainment,so pitfighters usually take to the open roads as brigands.All pitfighters are part of the Cult of War,and he will reward his chosen.
Orc Sniper(0,0,5,5)12,24 Fire Crossbow,Marksmanship IV,Vision III,Fire Pistol at silver
Orc leaders usually get to where they are by bashing everybody around them a little faster and a little harder.Things that bash from afar frighten and confuse orc leaders.Archers are laughed at and kept around as a necessary evil,but snipers are not tolerated at all.Yet a reinforcment of the notion that orcs were created stupid to give everyone else a fair chance.Snipers can usually muster enough money from a few murders to bribe a human into selling them a gun.
Goblin Conspirator(7,4,5,5)8,28 Sabotage,Leadership(lvls up)
Goblin Conspirators would be more common,if most goblins could get past the homemade explosives part.While they may have more ambition than most,they still flee the city at the slightest hint of a raid.Some Goblin kings just send their troops out to rap on doors loud enough for the neighborhood to hear,then have darters at the gates to pick off anyone trying to flee.
Goblin Morlock(4,10,8,5)14,30 No poison Immunity or Strike,Cave Crawling,Night Vision,Repair Machine,Life Stealing,Fire Weakness
Morlocks are thought to be related to Trolls,but are vastly more intelligent.Excellent machinists,they hamper themselves by refusing to use fire or anything "dwarven". Apparently they hate dwarves like darkelves hate humans.Hailing from deeper than the goblins they trade with,morlocks are almost blind,navigating mostly by scent.They can consume an opponents flesh while in combat.
Undead Ghoul(7,9,8,10)20,32 No Undead status,Death Strike,Cave Crawling,Poison Immunity,Night Vision,Lifestealing vs. Undead only,Death Protection,Death Immunity at Silver,Resurgence at gold
Coming from unknown crypts and boneyards,Ghouls are the only creature which can digest Undead flesh.Though evil,they are children of the nature goddess,who gives them their unholy vitality,and rewards for more Undead vanquished.They hound necropolii in packs,desiring to turn the legions of dead into steaming piles of dung.
Undead Wight(12,10,10,4)19,26 Block,Cold Immunity,Energy Drain,Cold Strike at silver,Cold breath at gold
Whether the result of a well-cast animate dead or just a very morbid person in life,the wight is a step forward for the undead.It is a fully conscious corpse,and due to this torment is immune to mere physical cold.With experience,
wights can turn their inner void outward.They are acutely aware of their reanimation,and this makes them easier to destroy by magical means.
[This message has been edited by Blind Thrall (edited 06-14-2004 @ 03:04 PM).]