There are a few minor quirks in the engine that get very annoying. The biggest is probably in the movement of units. More often then not I found myself sending units all in the wrong places because the game did not take focus off of the unit after it had finished moving so I end up directing it to move the next turn to some weird location. But otherwise the game was relatively smooth in its execution.
Sound like the reviewer didn't know he could turn off the "auto move" in the gameplay options. For someone who labels himself as a "true gamer" who "delves right in without reading the manual," I would think giving the game options menu a quick once-over should be automatic. I often dive right into a game and mess around a little bit without checking the manual too, but I always check the Options menu.
Anyway, my point was that perhaps the "auto move" feature should default to "OFF" when starting up. I recall this being a common question on the beta demo forums, one that was asked and answered many, many times. Anything that assumes player actions or takes away a small amount of control (like the auto move function) can be confusing to new players. Let them choose to turn it on later after they're more comfortable with the feature or the gameplay.