posted 11-14-12 06:56 AM EDT (US)
I always wanted to make a zombie invasion scenario. Let's discuss it!
The basic ideas:
- medium-sized map
- the map consists of an overworld where the player starts and an underworld, essentially a zombie dungeon
- zombies created on the Shadow Plane will spawn on the overworld every round via teleport
- the player has to destroy structures/do stuff to sleep teh zombie spawning
- the spawn will increase after X days to avoid too much turtleing
Problems:
- zombie are weak, even in large numbers. A leprechaun with enchantments can literally destroy dozens of zombies in one turn
- who's the main antagonist?