Apart from crashes etc which I havent experienced myself but probably exists for various hardware setups and a Quest that someone reported.
-Zooming issues. Zoom should stay put when you decide a level in combat. No jumping.
-City building might be too easy/numerous. My personal suggestions are either a) Much slower settler building b) More expensive settlers (or both).
-Some feel Archers are overpowered. Maybe tone them down a notch? Three of my archers took down the Bone Dragon which might be a bit too easy.
-Concealment actually seems defunct or at least doesn't show properly.
-End Turn button could be better looking.
-Slow scrolling/start/exit of prog. Is this a debug build? Could be a reason.
-New heroes seems a bit concealed to me when they enter.
-Auto next unit was requested by one gamer. Not a biggie for me but probably nice for those that need it.
-AI needs to be much more aggressive. It still feels much less stupid now than before. IE it doesnt just sit there with it's heroes, it explores and moves around. But more aggressive on high levels thank you.
-Unit formations would be nice. At least a proper placement of Archers like Alex Mars mentioned. About the closeness of units, i don't know if this is bad or not. I havent felt it yet but I could in larger battles.
Questions:
-Does AI do Dungeon Cleaning now? I really think they should.
Is this a fair assumption/collection so far?
Barman