Unit Statistics

(Warlock's Rule-Set 1.10)

Other Neutral Units

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Index over the units on this page:



Level 1
Giant Frog

Alignment: None
Type: Creature
Level: 1 / Upkeep: 4
Installation: -
Production: -
No Medal
4     3
1     2
28     5
Magic Strike, Strike, Swimming, Walking
Silver Medal
5     3
2     2
28     6
Magic Strike, Strike, Swimming, Walking
Gold Medal
5     4
2     3
28     7
Magic Strike, Strike, Swimming, Walking

Mermaid

Alignment: Neutral
Type: Creature
Level: 1 / Upkeep: 4
Installation: -
Production: -
No Medal
3     2
5     8
36     5
Cold Immunity, Magic Strike, Seduce, Strike, Swimming
Silver Medal
4     2
6     8
36     6
Cold Immunity, Magic Strike, Seduce, Strike, Swimming
Gold Medal
4     3
6     9
36     7
Cold Immunity, Magic Strike, Seduce, Strike, Swimming

Wild Boar

Alignment: None
Type: Creature
Level: 1 / Upkeep: 4
Installation: -
Production: -
No Medal
3     3
3     3
36     5
Charge, Magic Strike, Strike, Walking
Silver Medal
4     3
4     3
36     6
Charge, Magic Strike, Strike, Walking
Gold Medal
4     4
4     4
36     7
Charge, Magic Strike, Strike, Walking

Level 2
Druid

Alignment: Neutral
Type: Unit
Level: 2 / Upkeep: 6
Installation: -
Production: -
No Medal
5     2
3     7
26     6
Dispel Magic I, Entangle Strike, Forestry, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Marksmanship II, Nature's Blessing (2/3 days), Poison Protection, Strike, Walking
Silver Medal
6     2
4     7
26     7
Dispel Magic II, Entangle Strike, Forestry, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Marksmanship III, Nature's Blessing (3/3 days), Poison Protection, Strike, Turn Undead I, Walking
Gold Medal
6     3
4     8
26     8
Dispel Magic III, Entangle Strike, Forestry, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Marksmanship IV, Nature's Blessing (3/3 days), Poison Protection, Strike, Turn Undead II, Walking

Fire Sprite

Alignment: Neutral
Type: Creature
Level: 2 / Upkeep: 6
Installation: -
Production: -
No Medal
5     3
2     4
24     8
Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Poison Immunity, Strike, Walking
Silver Medal
6     3
3     4
24     9
Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Poison Immunity, Strike, Walking
Gold Medal
6     4
3     5
24     10
Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Poison Immunity, Strike, Walking

Great Eagle

Alignment: None
Type: Creature
Level: 2 / Upkeep: 6
Installation: -
Production: -
No Medal
5     3
1     7
40     7
Cold Immunity, Flying, Magic Strike, Strike, Vision III
Silver Medal
6     3
2     7
40     8
Cold Immunity, Flying, Magic Strike, Strike, Vision III
Gold Medal
6     4
2     8
40     9
Cold Immunity, Flying, Magic Strike, Strike, Vision III

Level 3
Sea Serpent

Alignment: None
Type: Creature
Level: 3 / Upkeep: 8
Installation: -
Production: -
No Medal
6     8
5     3
40     15
Strike, Swimming, Water Concealment
Silver Medal
7     8
6     3
40     16
Strike, Swimming, Water Concealment
Gold Medal
7     9
6     4
40     17
Strike, Swimming, Water Concealment

Level 4
Air Elemental

Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
No Medal
5     3
2     3
32     11
Cold Immunity, Fire Immunity, Flying, Magic Strike, Physical Immunity, Poison Immunity, Strike, Vision II
Silver Medal
6     3
3     3
32     12
Cold Immunity, Fire Immunity, Flying, Magic Strike, Physical Immunity, Poison Immunity, Strike, Vision II
Gold Medal
6     4
3     4
32     13
Cold Immunity, Fire Immunity, Flying, Magic Strike, Physical Immunity, Poison Immunity, Strike, Vision II

Earth Elemental

Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
No Medal
6     8
4     4
20     22
Cave Crawling, Fire Protection, Lightning Protection, Magic Strike, Mountaineering, Poison Immunity, Strike, Tunneling, Walking, Wall Crushing
Silver Medal
7     8
5     4
20     23
Cave Crawling, Fire Protection, Lightning Protection, Magic Strike, Mountaineering, Poison Immunity, Strike, Tunneling, Walking, Wall Crushing
Gold Medal
7     9
5     5
20     24
Cave Crawling, Fire Protection, Lightning Protection, Magic Strike, Mountaineering, Poison Immunity, Strike, Tunneling, Walking, Wall Crushing

Fire Elemental

Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
No Medal
6     5
4     6
26     17
Call Flames, Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Physical Protection, Poison Immunity, Strike, Walking
Silver Medal
7     5
5     6
26     18
Call Flames, Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Marksmanship I, Physical Protection, Poison Immunity, Strike, Walking
Gold Medal
7     6
5     7
26     19
Call Flames, Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Marksmanship II, Physical Protection, Poison Immunity, Strike, Walking

Ice Drake +

Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
No Medal
8     5
5     6
32     35
Cold Breath, Cold Immunity, Cold Strike, Dragon, Fearless, Flying, Magic Strike, Marksmanship IV, Strike, Vision II
Silver Medal
9     5
6     6
32     36
Cold Breath, Cold Immunity, Cold Strike, Dragon, Fearless, Flying, Magic Strike, Marksmanship IV, Strike, Vision II
Gold Medal
9     6
6     7
32     37
Cold Breath, Cold Immunity, Cold Strike, Dragon, Fearless, Flying, Magic Strike, Marksmanship IV, Strike, Vision II

Lizardman King

Alignment: Neutral
Type: Lizard Unit
Level: 4 / Upkeep: 10
Installation: -
Production: -
No Medal
8     5
8     6
26     16
Cold Protection, Death Protection, Entangle, Fire Protection, Leadership, Lightning Protection, Magic Protection, Magic Strike, Marksmanship II, Nature's Blessing (3/3 days), Physical Protection, Poison Protection, Strike, Swimming, Venomous Spit, Walking
Silver Medal
9     5
9     6
26     17
Cold Protection, Death Protection, Entangle, Fire Protection, Leadership, Lightning Protection, Magic Protection, Magic Strike, Marksmanship III, Nature's Blessing (3/3 days), Physical Protection, Poison Protection, Strike, Swimming, Venomous Spit, Walking
Gold Medal
9     6
9     7
26     18
Cold Protection, Death Protection, Entangle, Fire Protection, Leadership, Lightning Protection, Magic Protection, Magic Strike, Marksmanship IV, Nature's Blessing (3/3 days), Physical Protection, Poison Protection, Strike, Swimming, Venomous Spit, Walking

Syron

Alignment: None
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
No Medal
8     5
6     10
28     18
Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Parry, Physical Protection, Strike, Walking
Silver Medal
9     5
7     10
28     19
Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Parry, Physical Protection, Strike, Walking
Gold Medal
9     6
7     10
28     20
Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Parry, Physical Protection, Strike, Walking

Syron +

Alignment: Pure Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
No Medal
8     6
7     10
28     35
Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Shoot Javelin, Strike, Walking
Silver Medal
9     6
8     10
28     36
Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Shoot Javelin, Strike, Walking
Gold Medal
9     7
8     10
28     37
Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Shoot Javelin, Strike, Walking

Syron !

Alignment: Pure Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
No Medal
8     5
6     10
28     18
Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Bolts, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Strike, Walking
Silver Medal
9     5
7     10
28     19
Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Bolts, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Strike, Walking
Gold Medal
9     6
7     10
28     20
Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Bolts, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Strike, Walking

Water Elemental

Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
No Medal
6     4
4     3
30     13
Death Immunity, First Strike, Holy Immunity, Life Stealing, Magic Strike, Physical Protection, Strike, Swimming, Walking, Water Concealment
Silver Medal
7     4
5     3
30     14
Death Immunity, First Strike, Holy Immunity, Life Stealing, Magic Strike, Physical Protection, Strike, Swimming, Walking, Water Concealment
Gold Medal
7     5
5     4
30     15
Death Immunity, First Strike, Holy Immunity, Life Stealing, Magic Strike, Physical Protection, Strike, Swimming, Walking, Water Concealment

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