Level 1 |
Giant Frog
Alignment: None
Type: Creature
Level: 1 / Upkeep: 4
Installation: -
Production: -
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Magic Strike, Strike, Swimming, Walking
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Silver Medal
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5
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3
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2
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2
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28
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6
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Magic Strike, Strike, Swimming, Walking
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Magic Strike, Strike, Swimming, Walking
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Mermaid
Alignment: Neutral
Type: Creature
Level: 1 / Upkeep: 4
Installation: -
Production: -
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Cold Immunity, Magic Strike, Seduce, Strike, Swimming
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Silver Medal
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4
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2
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6
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8
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36
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6
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Cold Immunity, Magic Strike, Seduce, Strike, Swimming
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Cold Immunity, Magic Strike, Seduce, Strike, Swimming
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Wild Boar
Alignment: None
Type: Creature
Level: 1 / Upkeep: 4
Installation: -
Production: -
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Charge, Magic Strike, Strike, Walking
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Silver Medal
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4
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3
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4
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3
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36
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6
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Charge, Magic Strike, Strike, Walking
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Charge, Magic Strike, Strike, Walking
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Level 2 |
Druid
Alignment: Neutral
Type: Unit
Level: 2 / Upkeep: 6
Installation: -
Production: -
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Dispel Magic I, Entangle Strike, Forestry, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Marksmanship II, Nature's Blessing (2/3 days), Poison Protection, Strike, Walking
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Silver Medal
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6
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2
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4
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7
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26
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7
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Dispel Magic II, Entangle Strike, Forestry, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Marksmanship III, Nature's Blessing (3/3 days), Poison Protection, Strike, Turn Undead I, Walking
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Dispel Magic III, Entangle Strike, Forestry, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Marksmanship IV, Nature's Blessing (3/3 days), Poison Protection, Strike, Turn Undead II, Walking
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Fire Sprite
Alignment: Neutral
Type: Creature
Level: 2 / Upkeep: 6
Installation: -
Production: -
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Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Poison Immunity, Strike, Walking
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Silver Medal
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6
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3
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3
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4
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24
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9
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Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Poison Immunity, Strike, Walking
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Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Poison Immunity, Strike, Walking
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Great Eagle
Alignment: None
Type: Creature
Level: 2 / Upkeep: 6
Installation: -
Production: -
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Cold Immunity, Flying, Magic Strike, Strike, Vision III
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Silver Medal
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6
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3
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2
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7
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40
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8
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Cold Immunity, Flying, Magic Strike, Strike, Vision III
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Cold Immunity, Flying, Magic Strike, Strike, Vision III
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Level 3 |
Sea Serpent
Alignment: None
Type: Creature
Level: 3 / Upkeep: 8
Installation: -
Production: -
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Strike, Swimming, Water Concealment
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Silver Medal
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7
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8
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6
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3
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40
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16
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Strike, Swimming, Water Concealment
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Strike, Swimming, Water Concealment
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Level 4 |
Air Elemental
Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
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Cold Immunity, Fire Immunity, Flying, Magic Strike, Physical Immunity, Poison Immunity, Strike, Vision II
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Silver Medal
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6
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3
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3
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3
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32
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12
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Cold Immunity, Fire Immunity, Flying, Magic Strike, Physical Immunity, Poison Immunity, Strike, Vision II
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Cold Immunity, Fire Immunity, Flying, Magic Strike, Physical Immunity, Poison Immunity, Strike, Vision II
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Earth Elemental
Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
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Cave Crawling, Fire Protection, Lightning Protection, Magic Strike, Mountaineering, Poison Immunity, Strike, Tunneling, Walking, Wall Crushing
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Silver Medal
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7
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8
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5
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4
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20
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23
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Cave Crawling, Fire Protection, Lightning Protection, Magic Strike, Mountaineering, Poison Immunity, Strike, Tunneling, Walking, Wall Crushing
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Cave Crawling, Fire Protection, Lightning Protection, Magic Strike, Mountaineering, Poison Immunity, Strike, Tunneling, Walking, Wall Crushing
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Fire Elemental
Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
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Call Flames, Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Physical Protection, Poison Immunity, Strike, Walking
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Silver Medal
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7
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5
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5
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6
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26
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18
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Call Flames, Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Marksmanship I, Physical Protection, Poison Immunity, Strike, Walking
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Call Flames, Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Marksmanship II, Physical Protection, Poison Immunity, Strike, Walking
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Ice Drake +
Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
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Cold Breath, Cold Immunity, Cold Strike, Dragon, Fearless, Flying, Magic Strike, Marksmanship IV, Strike, Vision II
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Silver Medal
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9
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5
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6
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6
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32
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36
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Cold Breath, Cold Immunity, Cold Strike, Dragon, Fearless, Flying, Magic Strike, Marksmanship IV, Strike, Vision II
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Cold Breath, Cold Immunity, Cold Strike, Dragon, Fearless, Flying, Magic Strike, Marksmanship IV, Strike, Vision II
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Lizardman King
Alignment: Neutral
Type: Lizard Unit
Level: 4 / Upkeep: 10
Installation: -
Production: -
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Cold Protection, Death Protection, Entangle, Fire Protection, Leadership, Lightning Protection, Magic Protection, Magic Strike, Marksmanship II, Nature's Blessing (3/3 days), Physical Protection, Poison Protection, Strike, Swimming, Venomous Spit, Walking
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Silver Medal
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9
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5
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9
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6
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26
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17
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Cold Protection, Death Protection, Entangle, Fire Protection, Leadership, Lightning Protection, Magic Protection, Magic Strike, Marksmanship III, Nature's Blessing (3/3 days), Physical Protection, Poison Protection, Strike, Swimming, Venomous Spit, Walking
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Cold Protection, Death Protection, Entangle, Fire Protection, Leadership, Lightning Protection, Magic Protection, Magic Strike, Marksmanship IV, Nature's Blessing (3/3 days), Physical Protection, Poison Protection, Strike, Swimming, Venomous Spit, Walking
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Syron
Alignment: None
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Parry, Physical Protection, Strike, Walking
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Silver Medal
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9
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5
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7
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10
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28
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19
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Parry, Physical Protection, Strike, Walking
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Gold Medal
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9
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6
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7
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10
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28
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20
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Parry, Physical Protection, Strike, Walking
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Syron +
Alignment: Pure Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Shoot Javelin, Strike, Walking
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Silver Medal
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9
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6
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8
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10
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28
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36
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Shoot Javelin, Strike, Walking
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Gold Medal
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9
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7
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8
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10
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28
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37
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Shoot Javelin, Strike, Walking
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Syron !
Alignment: Pure Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Bolts, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Strike, Walking
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Silver Medal
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9
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5
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7
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10
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28
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|
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19
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Bolts, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Strike, Walking
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Gold Medal
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9
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6
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7
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10
|
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28
|
|
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20
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Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Bolts, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Strike, Walking
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Water Elemental
Alignment: Neutral
Type: Creature
Level: 4 / Upkeep: 10
Installation: -
Production: -
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Death Immunity, First Strike, Holy Immunity, Life Stealing, Magic Strike, Physical Protection, Strike, Swimming, Walking, Water Concealment
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Silver Medal
|
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7
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4
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5
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3
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30
|
|
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14
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Death Immunity, First Strike, Holy Immunity, Life Stealing, Magic Strike, Physical Protection, Strike, Swimming, Walking, Water Concealment
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Death Immunity, First Strike, Holy Immunity, Life Stealing, Magic Strike, Physical Protection, Strike, Swimming, Walking, Water Concealment
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