Unit Statistics: Other Good Units (Warlock’s Rule-Set 1.10)

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Index over the units on this page:

Level 1


Highman Guild Sword

Alignment: Pure Good
Type: Highman Unit
Level: 1 / Upkeep: 4
Installation: –
Production: 25

No Medal

5 4
2 4
30 6

Holy Protection, Strike, True Seeing, Walking

Silver Medal

6 4
3 4
30 7

Holy Protection, Strike, True Seeing, Walking

Gold Medal

6 5
3 5
30 8

Holy Protection, Strike, True Seeing, Walking


Level 2


Wizard

Alignment: Pure Good
Type: Unit
Level: 2 / Upkeep: 6
Installation: 100
Production: 100

No Medal

5 3
3 7
24 7

Cold Protection, Cold Strike, Dispel Magic II, Fire Protection, Frost Bolts, Healing, Holy Protection, Lightning Protection, Magic Bolts, Magic Protection, Magic Strike, Marksmanship IV, Strike, True Seeing, Turn Undead II, Walking

Silver Medal

6 3
4 7
24 8

Cold Protection, Cold Strike, Dispel Magic III, Fire Protection, Frost Bolts, Healing, Holy Protection, Lightning Protection, Magic Bolts, Magic Protection, Magic Strike, Marksmanship IV, Strike, True Seeing, Turn Undead III, Walking

Gold Medal

6 4
4 8
24 9

Cold Immunity, Cold Protection, Cold Strike, Dispel Magic III, Fearless, Fire Immunity, Fire Protection, Frost Bolts, Healing, Holy Protection, Lightning Protection, Magic Bolts, Magic Protection, Magic Strike, Marksmanship IV, Strike, True Seeing, Turn Undead IV, Vision I, Walking


Level 4


Ancient Dragon

Alignment: Pure Good
Type: Creature
Level: 4 / Upkeep: 10
Installation: 350
Production: 350

No Medal

6 5
2 8
32 24

Cold Protection, Death Protection, Dragon, Dragon Slaying, Extra Strike, Fearless, Fire Protection, Flying, Holy Protection, Strike, Vision III

Silver Medal

7 5
3 8
32 25

Cold Protection, Death Protection, Dragon, Dragon Slaying, Extra Strike, Fearless, Fire Protection, Flying, Holy Protection, Strike, Vision III

Gold Medal

7 6
3 9
32 26

Cold Protection, Death Protection, Dragon, Dragon Slaying, Extra Strike, Fearless, Fire Protection, Flying, Holy Protection, Strike, Vision III


Azrac Lord

Alignment: Good
Type: Azrac Unit
Level: 4 / Upkeep: 10
Installation: –
Production: –

No Medal

9 6
6 5
40 24

Charge, Fearless, Fire Immunity, Leadership, Magic Strike, Round Attack, Strike, Walking

Silver Medal

10 6
7 5
40 25

Charge, Fearless, Fire Immunity, Leadership, Magic Strike, Round Attack, Strike, Walking

Gold Medal

10 7
7 6
40 26

Charge, Fearless, Fire Immunity, Leadership, Magic Strike, Round Attack, Strike, Walking


Gold Dragon

Alignment: Good
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –

No Medal

7 7
4 8
32 19

Divine Breath, Dragon, Fearless, Fire Protection, Flying, Holy Immunity, Holy Strike, Magic Strike, Strike, Vision II

Silver Medal

8 7
5 8
32 20

Divine Breath, Dragon, Fearless, Fire Protection, Flying, Holy Immunity, Holy Strike, Magic Strike, Strike, Vision II

Gold Medal

8 8
5 9
32 21

Divine Breath, Dragon, Fearless, Fire Protection, Flying, Holy Immunity, Holy Strike, Magic Strike, Strike, Vision II


Titan +

Alignment: Good
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –

No Medal

7 7
7 6
36 35

Fire Immunity, First Strike, Holy Bolts, Holy Protection, Magic Strike, Round Attack, Strike, Walking

Silver Medal

8 7
8 6
36 36

Fire Immunity, First Strike, Holy Bolts, Holy Protection, Magic Strike, Round Attack, Strike, Walking

Gold Medal

8 8
8 7
36 37

Fire Immunity, First Strike, Holy Bolts, Holy Protection, Magic Strike, Round Attack, Strike, Walking


Valkyrie +

Alignment: Pure Good
Type: Creature
Level: 4 / Upkeep: 10
Installation: –
Production: –

No Medal

8 6
9 6
40 25

Charge, Fearless, Flying, Holy Immunity, Holy Strike, Magic Strike, Strike, Vision II

Silver Medal

9 6
10 6
40 26

Charge, Fearless, Flying, Holy Immunity, Holy Strike, Magic Strike, Strike, Vision II

Gold Medal

9 7
10 7
40 27

Charge, Fearless, Flying, Holy Immunity, Holy Strike, Magic Strike, Strike, Vision II


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