Unit Statistics

(Triumph Studio's Standard Rules 1.36)

The Humans

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Index over the units on this page:



Level 1
Human Archer

Alignment: Neutral
Type: Human Unit
Level: 1 / Upkeep: 4
Installation: -
Production: 15
No Medal
3     1
2     3
26     5
Archery, Walking
Silver Medal
4     1
3     3
26     6
Archery, Marksmanship I, Walking
Gold Medal
4     2
3     4
26     7
Archery, Marksmanship II, Walking

Human Swordsman

Alignment: Neutral
Type: Human Unit
Level: 1 / Upkeep: 4
Installation: -
Production: 15
No Medal
4     3
2     3
26     5
Strike, Walking
Silver Medal
5     3
3     3
26     6
Strike, Walking
Gold Medal
5     4
3     4
26     7
Strike, Walking

Battering Ram

Alignment: None
Type: Machine
Level: 1 / Upkeep: 4
Installation: -
Production: 23
No Medal
1     1
2     3
20     10
Cold Protection, Fearless, Poison Immunity, Walking, Wall Crushing
Silver Medal
2     1
3     3
20     11
Cold Protection, Fearless, Poison Immunity, Walking, Wall Crushing
Gold Medal
2     2
3     4
20     12
Cold Protection, Fearless, Poison Immunity, Walking, Wall Crushing

Human Pikeman

Alignment: Neutral
Type: Human Unit
Level: 1 / Upkeep: 4
Installation: -
Production: 17
No Medal
4     3
2     3
26     5
First Strike, Strike, Walking
Silver Medal
5     3
3     3
26     6
First Strike, Strike, Walking
Gold Medal
5     4
3     4
26     7
First Strike, Strike, Walking

Level 2
Human Priest

Alignment: Neutral
Type: Human Unit
Level: 2 / Upkeep: 6
Installation: 30
Production: 30
No Medal
3     2
2     4
26     5
Dispel Magic I, Healing, Magic Bolts, Magic Strike, Strike, Turn Undead I, Walking
Silver Medal
4     2
3     4
26     6
Dispel Magic II, Healing, Magic Bolts, Magic Strike, Strike, Turn Undead II, Walking
Gold Medal
4     3
3     5
26     7
Dispel Magic III, Healing, Magic Bolts, Magic Strike, Strike, Turn Undead III, Walking

Human Medium Cavalry

Alignment: Neutral
Type: Human Unit
Level: 2 / Upkeep: 6
Installation: 35
Production: 35
No Medal
5     3
3     3
36     8
Charge, Strike, Walking
Silver Medal
6     3
4     3
36     9
Charge, Strike, Walking
Gold Medal
6     4
4     4
36     10
Charge, Strike, Walking

Catapult

Alignment: None
Type: Machine
Level: 2 / Upkeep: 6
Installation: 58
Production: 58
No Medal
1     1
2     3
20     8
Cold Protection, Fearless, Hurl Boulder, Poison Immunity, Walking
Silver Medal
2     1
3     3
20     9
Cold Protection, Fearless, Hurl Boulder, Marksmanship I, Poison Immunity, Walking
Gold Medal
2     2
3     4
20     10
Cold Protection, Fearless, Hurl Boulder, Marksmanship II, Poison Immunity, Walking

Ballista

Alignment: None
Type: Machine
Level: 2 / Upkeep: 6
Installation: 72
Production: 72
No Medal
1     1
2     3
20     7
Cold Protection, Fearless, Poison Immunity, Shoot Javelin, Walking
Silver Medal
2     1
3     3
20     8
Cold Protection, Fearless, Marksmanship I, Poison Immunity, Shoot Javelin, Walking
Gold Medal
2     2
3     4
20     9
Cold Protection, Fearless, Marksmanship II, Poison Immunity, Shoot Javelin, Walking

Level 3
Human Charlatan

Alignment: Neutral
Type: Human Unit
Level: 3 / Upkeep: 8
Installation: 64
Production: 64
No Medal
4     3
3     5
26     7
Bard's Skills, Charm, Concealment, Magic Bolts, Strike, Walking
Silver Medal
5     3
4     5
26     8
Bard's Skills, Charm, Concealment, Magic Bolts, Strike, Walking
Gold Medal
5     4
4     6
26     9
Bard's Skills, Charm, Concealment, Magic Bolts, Strike, Walking

Human Cavalier

Alignment: Neutral
Type: Human Unit
Level: 3 / Upkeep: 8
Installation: 95
Production: 95
No Medal
6     4
6     4
36     12
Charge, Fearless, Parry, Strike, Walking
Silver Medal
7     4
7     4
36     13
Charge, Fearless, Parry, Strike, Walking
Gold Medal
7     5
7     5
36     14
Charge, Fearless, Parry, Strike, Walking

Human Musketeer

Alignment: Neutral
Type: Human Unit
Level: 3 / Upkeep: 8
Installation: 45
Production: 45
No Medal
3     2
2     3
26     5
Fire Musket, Walking
Silver Medal
4     2
3     3
26     6
Fire Musket, Marksmanship I, Walking
Gold Medal
4     3
3     4
26     7
Fire Musket, Marksmanship II, Walking

Level 4
Human Air Galley

Alignment: Neutral
Type: Human Machine
Level: 4 / Upkeep: 10
Installation: 230
Production: 230
No Medal
6     5
6     5
32     18
Cold Protection, Fearless, Flying, Marksmanship I, Poison Immunity, Shoot Javelin, Transport (7 units), Vision I
Silver Medal
7     5
7     5
32     19
Cold Protection, Fearless, Flying, Marksmanship II, Poison Immunity, Shoot Javelin, Transport (7 units), Vision I
Gold Medal
7     6
7     6
32     20
Cold Protection, Fearless, Flying, Marksmanship III, Poison Immunity, Shoot Javelin, Transport (7 units), Vision I

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