Unit Statistics

(Warlock's Rule-Set 1.10)

The Highmen

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Index over the units on this page:



Level 1
Highman Archer

Alignment: Pure Good
Type: Highman Unit
Level: 1 / Upkeep: 4
Installation: -
Production: 26
No Medal
3     1
1     3
30     5
Archery, Holy Protection, True Seeing, Walking
Silver Medal
4     1
2     3
30     6
Archery, Holy Protection, Marksmanship I, True Seeing, Walking
Gold Medal
4     2
2     4
30     7
Archery, Holy Protection, Marksmanship II, True Seeing, Walking

Highman Swordsman

Alignment: Pure Good
Type: Highman Unit
Level: 1 / Upkeep: 4
Installation: -
Production: 23
No Medal
5     3
2     4
30     5
Holy Protection, Strike, True Seeing, Walking
Silver Medal
6     3
3     4
30     6
Holy Protection, Strike, True Seeing, Walking
Gold Medal
6     4
3     5
30     7
Holy Protection, Strike, True Seeing, Walking

Battering Ram

Alignment: None
Type: Machine
Level: 1 / Upkeep: 4
Installation: -
Production: 23
No Medal
1     1
2     1
20     7
Cold Protection, Death Protection, Fearless, Magic Protection, Physical Protection, Poison Immunity, Walking, Wall Crushing
Silver Medal
2     1
3     1
20     8
Cold Protection, Death Protection, Fearless, Magic Protection, Physical Protection, Poison Immunity, Walking, Wall Crushing
Gold Medal
2     2
3     2
20     9
Cold Protection, Death Protection, Fearless, Magic Protection, Physical Protection, Poison Immunity, Walking, Wall Crushing

Spirit Puppet

Alignment: Good
Type: Creature
Level: 1 / Upkeep: 4
Installation: 35
Production: 35
No Medal
6     3
1     4
30     4
Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Protection, Magic Strike, Physical Protection, Poison Immunity, Strike, Walking
Silver Medal
7     3
2     4
30     5
Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Protection, Magic Strike, Physical Protection, Poison Immunity, Strike, Walking
Gold Medal
7     4
2     5
30     6
Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Protection, Magic Strike, Physical Protection, Poison Immunity, Strike, Walking

Level 2
Highman Saint

Alignment: Pure Good
Type: Highman Unit
Level: 2 / Upkeep: 6
Installation: 40
Production: 40
No Medal
5     2
2     5
30     5
Charm, Dispel Magic I, Healing, Holy Bolts, Holy Protection, Holy Strike, Magic Strike, Strike, True Seeing, Turn Undead II, Walking
Silver Medal
6     2
3     5
30     6
Charm, Dispel Magic II, Healing, Holy Bolts, Holy Protection, Holy Strike, Magic Strike, Strike, True Seeing, Turn Undead III, Walking
Gold Medal
6     3
3     6
30     7
Charm, Dispel Magic III, Healing, Holy Bolts, Holy Protection, Holy Strike, Magic Protection, Magic Strike, Physical Protection, Strike, True Seeing, Turn Undead IV, Walking

Highman Paladin

Alignment: Pure Good
Type: Highman Unit
Level: 2 / Upkeep: 6
Installation: 58
Production: 58
No Medal
5     3
3     5
40     8
Charge, Healing, Holy Protection, Strike, True Seeing, Turn Undead I, Walking
Silver Medal
6     3
4     5
40     9
Charge, Healing, Holy Protection, Strike, True Seeing, Turn Undead I, Walking
Gold Medal
6     4
4     6
40     10
Charge, Healing, Holy Protection, Strike, True Seeing, Turn Undead I, Walking

Catapult

Alignment: None
Type: Machine
Level: 2 / Upkeep: 6
Installation: 58
Production: 58
No Medal
1     1
1     1
18     4
Cold Protection, Death Protection, Fearless, Hurl Boulder, Magic Protection, Physical Protection, Poison Immunity, Walking
Silver Medal
2     1
2     1
18     5
Cold Protection, Death Protection, Fearless, Hurl Boulder, Magic Protection, Marksmanship I, Physical Protection, Poison Immunity, Walking
Gold Medal
2     2
2     2
18     6
Cold Protection, Death Protection, Fearless, Hurl Boulder, Magic Protection, Marksmanship II, Physical Protection, Poison Immunity, Walking

Ballista

Alignment: None
Type: Machine
Level: 2 / Upkeep: 6
Installation: 92
Production: 92
No Medal
1     1
1     1
18     4
Cold Protection, Death Protection, Fearless, Magic Protection, Physical Protection, Poison Immunity, Shoot Javelin, Walking
Silver Medal
2     1
2     1
18     5
Cold Protection, Death Protection, Fearless, Magic Protection, Marksmanship I, Physical Protection, Poison Immunity, Shoot Javelin, Walking
Gold Medal
2     2
2     2
18     6
Cold Protection, Death Protection, Fearless, Magic Protection, Marksmanship II, Physical Protection, Poison Immunity, Shoot Javelin, Walking

Level 3
Titan

Alignment: Good
Type: Creature
Level: 3 / Upkeep: 8
Installation: 150
Production: 150
No Medal
6     6
5     5
36     15
Fire Immunity, First Strike, Holy Protection, Round Attack, Strike, Walking
Silver Medal
7     6
6     5
36     16
Fire Immunity, First Strike, Holy Protection, Round Attack, Strike, Walking
Gold Medal
7     7
6     6
36     17
Fire Immunity, First Strike, Holy Protection, Round Attack, Strike, Walking

Valkyrie

Alignment: Pure Good
Type: Creature
Level: 3 / Upkeep: 8
Installation: 120
Production: 120
No Medal
8     3
3     5
36     8
Charge, Fearless, Flying, Holy Immunity, Holy Strike, Strike, Vision II
Silver Medal
9     3
4     5
36     9
Charge, Fearless, Flying, Holy Immunity, Holy Strike, Strike, Vision II
Gold Medal
9     4
4     6
36     10
Charge, Fearless, Flying, Holy Immunity, Holy Strike, Strike, Vision II

Highman Avenger

Alignment: Pure Good
Type: Highman Unit
Level: 3 / Upkeep: 8
Installation: 70
Production: 70
No Medal
5     4
4     8
32     7
Cave Crawling, Death Immunity, Fearless, Forestry, Holy Bolts, Holy Champion, Holy Immunity, Holy Strike, Magic Strike, Mountaineering, Strike, Swimming, True Seeing, Turn Undead II, Walking
Silver Medal
6     4
5     8
32     8
Cave Crawling, Death Immunity, Fearless, Forestry, Holy Bolts, Holy Champion, Holy Immunity, Holy Strike, Magic Strike, Mountaineering, Parry, Strike, Swimming, True Seeing, Turn Undead III, Walking
Gold Medal
6     5
5     9
32     9
Cave Crawling, Death Immunity, Fearless, Forestry, Holy Bolts, Holy Champion, Holy Immunity, Holy Strike, Magic Strike, Mountaineering, Parry, Poison Immunity, Strike, Swimming, True Seeing, Turn Undead IV, Walking

Level 4
Astra

Alignment: Pure Good
Type: Creature
Level: 4 / Upkeep: 10
Installation: 340
Production: 340
No Medal
7     6
3     8
36     20
Dispel Magic I, Fearless, Fire Protection, Fire Strike, Flying, Healing, Holy Immunity, Strike, True Seeing, Vision II
Silver Medal
8     6
4     8
36     21
Dispel Magic II, Fearless, Fire Protection, Fire Strike, Flying, Healing, Holy Immunity, Strike, True Seeing, Vision II
Gold Medal
8     7
4     9
36     22
Dispel Magic III, Fearless, Fire Protection, Fire Strike, Flying, Healing, Holy Immunity, Strike, True Seeing, Vision II

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