Unit Statistics

(Warlock's Rule-Set 1.10)

The Goblins

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Index over the units on this page:



Level 1
Goblin Darter

Alignment: Evil
Type: Goblin Unit
Level: 1 / Upkeep: 4
Installation: -
Production: 23
No Medal
4     1
1     1
24     4
Cave Crawling, Night Vision, Poison Darts, Poison Protection, Walking
Silver Medal
5     1
2     1
24     5
Cave Crawling, Marksmanship I, Night Vision, Poison Darts, Poison Protection, Walking
Gold Medal
5     2
2     2
24     6
Cave Crawling, Marksmanship II, Night Vision, Poison Darts, Poison Protection, Walking

Goblin Spearman

Alignment: Evil
Type: Goblin Unit
Level: 1 / Upkeep: 4
Installation: -
Production: 15
No Medal
5     2
2     2
24     4
Cave Crawling, First Strike, Night Vision, Poison Protection, Strike, Walking
Silver Medal
6     2
3     2
24     5
Cave Crawling, First Strike, Night Vision, Poison Protection, Strike, Walking
Gold Medal
6     3
3     3
24     6
Cave Crawling, First Strike, Night Vision, Poison Protection, Strike, Walking

Wolf

Alignment: None
Type: Creature
Level: 1 / Upkeep: 4
Installation: -
Production: 18
No Medal
4     2
2     2
36     4
Concealment, Forestry, Strike, Walking
Silver Medal
5     2
3     2
36     5
Concealment, Forestry, Strike, Walking
Gold Medal
5     3
3     3
36     6
Concealment, Forestry, Strike, Walking

Goblin Bomber

Alignment: Evil
Type: Goblin Unit
Level: 1 / Upkeep: 4
Installation: 20
Production: 20
No Medal
3     2
1     2
24     5
Cave Crawling, Night Vision, Poison Protection, Self Destruct, Walking
Silver Medal
4     2
2     2
24     6
Cave Crawling, Night Vision, Poison Protection, Self Destruct, Walking
Gold Medal
4     3
2     3
24     7
Cave Crawling, Night Vision, Poison Protection, Self Destruct, Walking

Level 2
Goblin Shaman

Alignment: Evil
Type: Goblin Unit
Level: 2 / Upkeep: 6
Installation: 26
Production: 26
No Medal
3     2
2     3
24     4
Cave Crawling, Dispel Magic I, Healing, Magic Bolts, Magic Strike, Night Vision, Poison Immunity, Strike, Turn Undead I, Walking
Silver Medal
4     2
3     3
24     5
Cave Crawling, Dispel Magic II, Healing, Magic Bolts, Magic Strike, Night Vision, Poison Immunity, Strike, Turn Undead II, Walking
Gold Medal
4     3
3     4
24     6
Cave Crawling, Dispel Magic III, Healing, Magic Bolts, Magic Strike, Night Vision, Poison Immunity, Strike, Turn Undead III, Walking

Goblin Wolf Rider

Alignment: Evil
Type: Goblin Unit
Level: 2 / Upkeep: 6
Installation: 36
Production: 36
No Medal
5     3
3     2
32     7
Charge, Forestry, Night Vision, Poison Protection, Strike, Walking
Silver Medal
6     3
4     2
32     8
Charge, Forestry, Night Vision, Poison Protection, Strike, Walking
Gold Medal
6     4
4     3
32     9
Charge, Forestry, Night Vision, Poison Protection, Strike, Walking

Catapult

Alignment: None
Type: Machine
Level: 2 / Upkeep: 6
Installation: 58
Production: 58
No Medal
1     1
1     1
18     4
Cold Protection, Death Protection, Fearless, Hurl Boulder, Magic Protection, Physical Protection, Poison Immunity, Walking
Silver Medal
2     1
2     1
18     5
Cold Protection, Death Protection, Fearless, Hurl Boulder, Magic Protection, Marksmanship I, Physical Protection, Poison Immunity, Walking
Gold Medal
2     2
2     2
18     6
Cold Protection, Death Protection, Fearless, Hurl Boulder, Magic Protection, Marksmanship II, Physical Protection, Poison Immunity, Walking

Level 3
Troll

Alignment: Pure Evil
Type: Creature
Level: 3 / Upkeep: 8
Installation: 80
Production: 80
No Medal
6     7
3     4
28     12
Night Vision, Regeneration, Strike, Walking
Silver Medal
7     7
4     4
28     13
Night Vision, Regeneration, Strike, Walking
Gold Medal
7     8
4     5
28     14
Night Vision, Regeneration, Strike, Walking

Goblin Wyvern Rider

Alignment: Evil
Type: Goblin Unit
Level: 3 / Upkeep: 8
Installation: 77
Production: 77
No Medal
5     4
1     6
32     8
Charge, Flying, Night Vision, Poison Protection, Poison Strike, Strike, Vision II
Silver Medal
6     4
2     6
32     9
Charge, Flying, Night Vision, Poison Protection, Poison Strike, Strike, Vision II
Gold Medal
6     5
2     7
32     10
Charge, Flying, Night Vision, Poison Protection, Poison Strike, Strike, Vision II

Goblin Big Beetle

Alignment: Evil
Type: Goblin Unit
Level: 3 / Upkeep: 8
Installation: 120
Production: 120
No Medal
5     4
4     4
40     13
Cave Crawling, Cold Immunity, Night Vision, Poison Protection, Poison Strike, Strike, Tunneling, Walking, Wall Crushing
Silver Medal
6     4
5     4
40     14
Cave Crawling, Cold Immunity, Night Vision, Poison Protection, Poison Strike, Strike, Tunneling, Walking, Wall Crushing
Gold Medal
6     5
5     5
40     15
Cave Crawling, Cold Immunity, Night Vision, Poison Protection, Poison Strike, Strike, Tunneling, Walking, Wall Crushing

Goblin Warlock

Alignment: Pure Evil
Type: Goblin Unit
Level: 3 / Upkeep: 8
Installation: 85
Production: 85
No Medal
5     4
4     5
24     9
Call Flames, Cave Crawling, Dispel Magic II, Fire Immunity, Fire Strike, Flame Throwing, Healing, Magic Bolts, Magic Strike, Marksmanship IV, Night Vision, Poison Immunity, Strike, Turn Undead II, Walking
Silver Medal
6     4
5     5
24     10
Call Flames, Cave Crawling, Dispel Magic III, Fire Immunity, Fire Strike, Flame Throwing, Healing, Magic Bolts, Magic Strike, Marksmanship IV, Night Vision, Poison Immunity, Strike, Turn Undead III, Walking
Gold Medal
6     5
5     6
24     11
Call Flames, Cave Crawling, Dispel Magic III, Fearless, Fire Immunity, Fire Strike, Flame Throwing, Healing, Magic Bolts, Magic Strike, Marksmanship IV, Night Vision, Poison Immunity, Strike, Turn Undead IV, Vision I, Walking

Level 4
Karagh

Alignment: Evil
Type: Creature
Level: 4 / Upkeep: 10
Installation: 252
Production: 252
No Medal
7     8
4     7
44     21
Cause Fear, Cave Crawling, Charge, Fearless, Night Vision, Poison Protection, Strike, Walking
Silver Medal
8     8
5     7
44     22
Cause Fear, Cave Crawling, Charge, Fearless, Night Vision, Poison Protection, Strike, Walking
Gold Medal
8     9
5     8
44     23
Cause Fear, Cave Crawling, Charge, Fearless, Night Vision, Poison Immunity, Poison Protection, Strike, Walking

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