Other Neutral Units - Warlock's Rule-Set 1.10

Level 1
Giant Frog
 
Alignment: None
Type: Creature
Level / Upkeep: 1 / 4
Cost: - / -
No Medal
4     3
1     2
28     5
Silver Medal
5     3
2     2
28     6
Gold Medal
5     4
2     3
28     7
Abilities:   Magic Strike, Strike, Swimming, Walking

Mermaid
 
Alignment: Neutral
Type: Creature
Level / Upkeep: 1 / 4
Cost: - / -
No Medal
3     2
5     8
36     5
Silver Medal
4     2
6     8
36     6
Gold Medal
4     3
6     9
36     7
Abilities:   Cold Immunity, Magic Strike, Seduce, Strike, Swimming

Wild Boar
 
Alignment: None
Type: Creature
Level / Upkeep: 1 / 4
Cost: - / -
No Medal
3     3
3     3
36     5
Silver Medal
4     3
4     3
36     6
Gold Medal
4     4
4     4
36     7
Abilities:   Charge, Magic Strike, Strike, Walking

Level 2
Druid
 
Alignment: Neutral
Type: Unit
Level / Upkeep: 2 / 6
Cost: - / -
No Medal
5     2
3     7
26     6
Silver Medal
6     2
4     7
26     7
Gold Medal
6     3
4     8
26     8
Abilities:   Dispel Magic I, Entangle Strike, Forestry, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Marksmanship II, Nature's Blessing (2/3 days), Poison Protection, Strike, Walking
Silver Medal   Dispel Magic II, Marksmanship III, Nature's Blessing (3/3 days), Turn Undead I
Gold Medal   Dispel Magic III, Marksmanship IV, Nature's Blessing (3/3 days), Turn Undead II

Fire Sprite
 
Alignment: Neutral
Type: Creature
Level / Upkeep: 2 / 6
Cost: - / -
No Medal
5     3
2     4
24     8
Silver Medal
6     3
3     4
24     9
Gold Medal
6     4
3     5
24     10
Abilities:   Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Poison Immunity, Strike, Walking

Great Eagle
 
Alignment: None
Type: Creature
Level / Upkeep: 2 / 6
Cost: - / -
No Medal
5     3
1     7
40     7
Silver Medal
6     3
2     7
40     8
Gold Medal
6     4
2     8
40     9
Abilities:   Cold Immunity, Flying, Magic Strike, Strike, Vision III

Level 3
Sea Serpent
 
Alignment: None
Type: Creature
Level / Upkeep: 3 / 8
Cost: - / -
No Medal
6     8
5     3
40     15
Silver Medal
7     8
6     3
40     16
Gold Medal
7     9
6     4
40     17
Abilities:   Strike, Swimming, Water Concealment

Level 4
Air Elemental
 
Alignment: Neutral
Type: Creature
Level / Upkeep: 4 / 10
Cost: - / -
No Medal
5     3
2     3
32     11
Silver Medal
6     3
3     3
32     12
Gold Medal
6     4
3     4
32     13
Abilities:   Cold Immunity, Fire Immunity, Flying, Magic Strike, Physical Immunity, Poison Immunity, Strike, Vision II

Earth Elemental
 
Alignment: Neutral
Type: Creature
Level / Upkeep: 4 / 10
Cost: - / -
No Medal
6     8
4     4
20     22
Silver Medal
7     8
5     4
20     23
Gold Medal
7     9
5     5
20     24
Abilities:   Cave Crawling, Fire Protection, Lightning Protection, Magic Strike, Mountaineering, Poison Immunity, Strike, Tunneling, Walking, Wall Crushing

Fire Elemental
 
Alignment: Neutral
Type: Creature
Level / Upkeep: 4 / 10
Cost: - / -
No Medal
6     5
4     6
26     17
Silver Medal
7     5
5     6
26     18
Gold Medal
7     6
5     7
26     19
Abilities:   Call Flames, Death Immunity, Fire Immunity, Fire Strike, Holy Immunity, Ignition, Lightning Immunity, Magic Strike, Physical Protection, Poison Immunity, Strike, Walking
Silver Medal   Marksmanship I
Gold Medal   Marksmanship II

Ice Drake +
 
Alignment: Neutral
Type: Creature
Level / Upkeep: 4 / 10
Cost: - / -
No Medal
8     5
5     6
32     35
Silver Medal
9     5
6     6
32     36
Gold Medal
9     6
6     7
32     37
Abilities:   Cold Breath, Cold Immunity, Cold Strike, Dragon, Fearless, Flying, Magic Strike, Marksmanship IV, Strike, Vision II

Lizardman King
 
Alignment: Neutral
Type: Lizard Unit
Level / Upkeep: 4 / 10
Cost: - / -
No Medal
8     5
8     6
26     16
Silver Medal
9     5
9     6
26     17
Gold Medal
9     6
9     7
26     18
Abilities:   Cold Protection, Death Protection, Entangle, Fire Protection, Leadership, Lightning Protection, Magic Protection, Magic Strike, Marksmanship II, Nature's Blessing (3/3 days), Physical Protection, Poison Protection, Strike, Swimming, Venomous Spit, Walking
Silver Medal   Marksmanship III, Nature's Blessing (3/3 days)
Gold Medal   Marksmanship IV, Nature's Blessing (3/3 days)

Syron
 
Alignment: None
Type: Creature
Level / Upkeep: 4 / 10
Cost: - / -
No Medal
8     5
6     10
28     18
Silver Medal
9     5
7     10
28     19
Gold Medal
9     6
7     10
28     20
Abilities:   Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Parry, Physical Protection, Strike, Walking

Syron +
 
Alignment: Pure Neutral
Type: Creature
Level / Upkeep: 4 / 10
Cost: - / -
No Medal
8     6
7     10
28     35
Silver Medal
9     6
8     10
28     36
Gold Medal
9     7
8     10
28     37
Abilities:   Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Shoot Javelin, Strike, Walking

Syron !
 
Alignment: Pure Neutral
Type: Creature
Level / Upkeep: 4 / 10
Cost: - / -
No Medal
8     5
6     10
28     18
Silver Medal
9     5
7     10
28     19
Gold Medal
9     6
7     10
28     20
Abilities:   Cold Immunity, Death Immunity, Holy Immunity, Lightning Immunity, Magic Bolts, Magic Immunity, Magic Strike, Marksmanship IV, Parry, Physical Protection, Strike, Walking

Water Elemental
 
Alignment: Neutral
Type: Creature
Level / Upkeep: 4 / 10
Cost: - / -
No Medal
6     4
4     3
30     13
Silver Medal
7     4
5     3
30     14
Gold Medal
7     5
5     4
30     15
Abilities:   Death Immunity, First Strike, Holy Immunity, Life Stealing, Magic Strike, Physical Protection, Strike, Swimming, Walking, Water Concealment