Dark Elves - Warlock's Rule-Set 1.10

Level 1
Dark Elf Archer
 
Alignment: Evil
Type: DarkElf Unit
Level / Upkeep: 1 / 4
Cost: - / 26
No Medal
3     1
1     4
26     5
Silver Medal
4     1
2     4
26     6
Gold Medal
4     2
2     5
26     7
Abilities:   Archery, Marksmanship I, Night Vision, Walking
Silver Medal   Marksmanship II
Gold Medal   Marksmanship III

Dark Elf Swordsman
 
Alignment: Evil
Type: DarkElf Unit
Level / Upkeep: 1 / 4
Cost: - / 15
No Medal
6     4
1     5
26     5
Silver Medal
7     4
2     5
26     6
Gold Medal
7     5
2     6
26     7
Abilities:   Bloodlust (2/3 days), Night Vision, Strike, Walking
Silver Medal   Bloodlust (3/3 days)
Gold Medal   Bloodlust (3/3 days)

Battering Ram
 
Alignment: None
Type: Machine
Level / Upkeep: 1 / 4
Cost: - / 23
No Medal
1     1
2     1
20     7
Silver Medal
2     1
3     1
20     8
Gold Medal
2     2
3     2
20     9
Abilities:   Cold Protection, Death Protection, Fearless, Magic Protection, Physical Protection, Poison Immunity, Walking, Wall Crushing

Lady of Pain
 
Alignment: Evil
Type: Creature
Level / Upkeep: 1 / 4
Cost: 18 / 18
No Medal
4     2
1     2
26     5
Silver Medal
5     2
2     2
26     6
Gold Medal
5     3
2     3
26     7
Abilities:   Seduce, Strike, Walking
Gold Medal   Cause Fear

Level 2
Dark Elf Storm Priest
 
Alignment: Evil
Type: DarkElf Unit
Level / Upkeep: 2 / 6
Cost: 36 / 36
No Medal
3     2
2     6
26     5
Silver Medal
4     2
3     6
26     6
Gold Medal
4     3
3     7
26     7
Abilities:   Dispel Magic I, Healing, Lightning Bolts, Lightning Protection, Magic Strike, Night Vision, Strike, Turn Undead I, Walking
Silver Medal   Dispel Magic II, Turn Undead II
Gold Medal   Dispel Magic III, Turn Undead III

Dark Elf Rider
 
Alignment: Evil
Type: DarkElf Unit
Level / Upkeep: 2 / 6
Cost: 40 / 40
No Medal
5     2
3     6
36     7
Silver Medal
6     2
4     6
36     8
Gold Medal
6     3
4     7
36     9
Abilities:   Charge, Night Vision, Strike, Walking

Catapult
 
Alignment: None
Type: Machine
Level / Upkeep: 2 / 6
Cost: 58 / 58
No Medal
1     1
1     1
18     4
Silver Medal
2     1
2     1
18     5
Gold Medal
2     2
2     2
18     6
Abilities:   Cold Protection, Death Protection, Fearless, Hurl Boulder, Magic Protection, Physical Protection, Poison Immunity, Walking
Silver Medal   Marksmanship I
Gold Medal   Marksmanship II

Ballista
 
Alignment: None
Type: Machine
Level / Upkeep: 2 / 6
Cost: 92 / 92
No Medal
1     1
1     1
18     4
Silver Medal
2     1
2     1
18     5
Gold Medal
2     2
2     2
18     6
Abilities:   Cold Protection, Death Protection, Fearless, Magic Protection, Physical Protection, Poison Immunity, Shoot Javelin, Walking
Silver Medal   Marksmanship I
Gold Medal   Marksmanship II

Level 3
dark_elf_executioner
 
Alignment: Evil
Type: DarkElf Unit
Level / Upkeep: 3 / 8
Cost: 100 / 100
No Medal
7     4
5     6
36     10
Silver Medal
8     4
6     6
36     11
Gold Medal
8     5
6     7
36     12
Abilities:   Charge, Death Immunity, Fearless, Life Stealing, Night Vision, Strike, Trail of Darkness, Walking
Gold Medal   Unholy Champion

Spider Queen
 
Alignment: Evil
Type: Creature
Level / Upkeep: 3 / 8
Cost: 85 / 85
No Medal
4     4
3     8
36     8
Silver Medal
5     4
4     8
36     9
Gold Medal
5     5
4     9
36     10
Abilities:   Cave Crawling, Cold Immunity, Forestry, Magic Bolts, Night Vision, Parry, Poison Immunity, Poison Strike, Seduce, Strike, Walking, Wall Climbing, Web

Shadow
 
Alignment: Pure Evil
Type: Creature
Level / Upkeep: 3 / 8
Cost: 70 / 70
No Medal
6     4
4     4
26     6
Silver Medal
7     4
5     4
26     7
Gold Medal
7     5
5     5
26     8
Abilities:   Cause Fear, Cold Immunity, Concealment, Death Immunity, Fearless, First Strike, Magic Protection, Night Vision, Pass Wall, Physical Protection, Poison Immunity, Strike, Walking

Level 4
Incarnate
 
Alignment: Pure Evil
Type: Creature
Level / Upkeep: 4 / 10
Cost: 260 / 260
No Medal
2     1
5     5
36     10
Silver Medal
3     1
6     5
36     11
Gold Medal
3     2
6     6
36     12
Abilities:   Cold Immunity, Death Immunity, Fearless, Fire Immunity, Floating, Lightning Immunity, Magic Strike, Physical Immunity, Poison Immunity, Posses, Strike