R. Bingham AoW
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Titre
Description
Dragon Trouble/Reign of Dragons
2000-08-13
For centuries the Dragons ruled the Luster Isles, but with the Fall of Inioch's Court, the treaties once clearly delineated between Dragonkind and the mortal realm were quickly forgotten.  Foolhearty adventurers, eager for treasure and driven by wild tales of unending wealth, set out to conquer the land.  And the Dragons ate well... 
Map Description:  This one employs a number of tricks to make encounters with dragons that much more prolific.  If you're a Goblin or an Azrac the challenge is especially bad because Goblins aren't fit to fight fliers like dragons all that well, and so that will take extreme work, and the Azracs start VERY CLOSE to the action.  The Elves are at a huge diplomatic disadvantage since all the other races at least have one CPU 
opponent that will get along with them. 
Single map - 7 races -   7 spheres of magic - 5 heroes - Normal - Medium 
Aow73Aow74Aow75
Dorothy's Quest
2000-02-29
Lead Dorothy through the perils of a twisted land, much more evil than OZ. Tear. Follow the Yellow Brick Road, and make sure you kick some booty along the way. LOTS of resources, will max out spells quickly, and plenty of enemies to destroy... 
Single map - Race : Halfling -   7 spheres of magic - Normal 
Aow11Aow12
Razed Treasure
00-03-18
After the Highmen drove out the Undead, only the Human holdings remained and all other buildings were razed. Each race sent in its best hero along with some builders to try and take the area, rich with ressources. 
Single but better multi - 10 races (human CPU) -  7 spheres of magic  - Impossible - X-large 
aow15aow17Aow18
Prank
00-03-26
For centuries the Wizard Fratan claimed the rich Isles of Babifka.  Ships which approached the island disappeared time and again.  Then one evening, in a dream, the king of each race was told that Fratan had decided to bequeath the covetted isle to the one race which could secure the island.  Each king awoke to find their entire capital city had moved to the Island of Babifka and a great maze between them and their hope for survival. 
12 races -  7 spheres of magic  - Difficult - Xlarge 
Aow24Aow25Aow26
City of War
2000-03-26
Megopolis has long stood the center of the world for its size and power, neutral of all factions, tribe and races, but Megopolis could not remain neutral forever.  As the races gathered, the great city tumbled into chaos, each branch of the city seeking to destroy the next, and Megopolis became known as the "City of War."  As a predominant merchant or city authority, you gather those loyal about you and see to your "Civic Duty" by putting all the opposition down... 
12 races - 7 spheres of magic - Agressive  - Petite 
Aow30Aow31