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Downloads Home » Multi Player Maps » Fighting Kingdoms 2.0

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Fighting Kingdoms 2.0

Author File Description
Gandalf theWhite
File Details
Ruleset: TS Standard Rules
Map Size: Large
Playable Races: Some
Surface Levels: 2
Difficulty: Normal
Fighting Kingdoms of Aloreen
In 1187 LIR in land of Aloreen Humans, Azracs, Frostlings, Lizards and Dwarves captured last indenpendent city, explored last dungeon and captured last noone's farm. With no space for their expansion, these five races started preparations for the greatest war that Aloreen had ever seen...
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This is the 2.0 version of my map ,,Fighting Kingdoms". It contains longer storyline, new hero for each player and lots of ,,eye candy" (so the terrain looks way more better). At this map, you won't find any places owned by independents, or any crypts, monster lairs etc. You can only attack other players-this is idea of ,,Fighting Kingdoms''. Power of all races are balanced: Humans have medium income and army, and nothing special; Azracs have also medium income and army, but they have more cities than other the players and no roads in their large kingdom; Lizards have lesser income than the others (by 100 gold pieces), but they live on islands wich are hard to attack; Frostlings have higher income, but they are endangered by invasion of Hell Hounds; and Dwarves are the one race with good alingment on the map, and live in it's center, but they have the same income as others, stronger army and their caves are easy to defend.
You may play the map both in multi or single player. Feel free to remake it, if you wish - I'm not sticky for my work. Just let me know if you are going to submit such a remake to Heaven.
Settings should be:
Leaders on map:ON;
Customize Leaders:ON or OFF, as you prefer;
Exploration:OFF
Allied Victory: rather ON than OFF.
Turns: CLASSIC
AuthorReviews   ( All | Comments Only | Reviews Only )
Gantaliano Hoff
Rating
4.2
Breakdown
Playability4.0
Balance5.0
Creativity3.0
Map Design5.0
Story/Instructions4.0
Quite an improvment over Fighting Kingdoms v1, Gandalf! The map design was very well improved over the first: 5. The Balance was almost perfect, although the azraqs seemed a little underneath the other races: 5. The Dwarves appeared to be the strongest but that's very appropriate considering they're the only good race on the map. Playability was pretty good, but I think maybe you should have some people playtest it for you where, they start out with only one city and have to explore the whole map. I know it wouldn't really work with your story, but I find that it makes it less pleasing to play when you start out with so many cities so 4 for that. This idea wasn't all that original so I'll give it a 3 for that. The story was good, but there wasn't that much to it so I would have to say 4 for that.

This leaves it at a 4.2, very good. Overall it is a very well designed map, but lacking slightly in uniqueness and story. Good Work! Keep it up!

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HGDL v0.8.0

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Rating
4.2
Breakdown
Playability4.0
Balance5.0
Creativity3.0
Map Design5.0
Story/Instructions4.0
Statistics
Downloads:990
Favorites: [Who?]0
Size:69.76 KB
Added:05/30/05
Updated:05/31/05