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Downloads Home » Multi Player Maps » All Things Unequal

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All Things Unequal

Author File Description
File Details
Ruleset: TS Standard Rules
Map Size: X-Large
Playable Races: Some
Surface Levels: 3
Difficulty: Hard
This is a pseudo-sequel to my other map, Coming of the Dread Lord, as the surface map structure is somewhat the same, but different. Perhaps 1000 years have passed since the Dread Lord's entrance into the world was defeated. All of the races are playable, but I don't recommend a human opponent taking the Undead in a MP game because they start out too powerful. If a human does play them, the map should be edited to take away two of its starting heros. You can take a strong hero on a maze-adventure, which can be accessed from a cave in the Northwest surface near the Frostlings' starting position.

Game Background:
The land of Yrndia is diverse and dangerous. Over the years, many of the races have waxed while others have waned. The ages have cycled and once again leaders of charisma and power have risen among their people - intent on building an empire and garnering glory for their name. Some stand in a far better position than others to wage war and conquest, but all have the same spirit and an indomitable will. One thing is clear... war and adventure once again stirs the placid waters of peace and burns bright in Yrndia!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Angel Draco
Map Design4.0
Another fantastic map from Jason! As always, there is a great story that sucks you into the game no matter what race you play. The extra attention to the RPG details really makes Jason's maps stand apart, as well as his attention to the surface terrain.

This map is more fun to play if you've already played Jason's other classic, Coming of the Dread Lord (CotDL), as the surface map is similar, yet different. The surface terrain, like all environments, has evolved and changed over time. Forests have grown up on top of what was once farmland, roads have been overgrown by underbrush and mountains have risen and fallen. Most of the major rivers still flow, however, and a few new tributaries and pools have sprung up as well.

There are also some familiar sites that make for nice continuity between the two maps that delight as well. For instance, you'll come across the ruined fortress of the Necromancer Vlakruul, who betrayed his Human noble house in exchange for undying power in the CotDL map. Now, all that remains is a burnt-out husk of his ambition.

I'm involved in two PBEMs with this map and am really enjoying it. The great thing about this map is its replay value, as it's a completely different game depending upon which race you play as. I also enjoyed the adventure-maze; lots of fun and a great story!

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HGDL v0.8.0

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Map Design4.0
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Size:166.36 KB