Age of Wonders X is an engine modpack. It is the collaborative effort of veteran players to develop a more diverse meta-game for competitive multiplayer, while retaining the unique atmosphere of Age of Wonders. It uses AoW+ engine files, to which new hex edits have been made.
Please see full changelog here (or download):
https://www.scribd.com/document/480087501/AoWx-Readme
- HP cost is 5 instead of 10 as intended
- MP cost is 5 instead of 3 as intended
- Charm / Dominate cost to be revised
If any further discrepancies are found, please let me know and I will fix those as well. So far I haven't found anything else.
IniochReborn File Author
Posted on 10/17/20 @ 11:34 PM
Update v1.37.116 is out. Changes are as follows:
- HP cost 10 bug fix
- MP cost 3 bug fix
- Charm / Dominate cost revised
- Heroes bugfix (some heroes had negative skill points when leveling up)
Things I'm looking into for next update:
- Lifestealing defensive hits
- Lifestealing Round Attack hits
- Leadership in general
Dulcinea
Posted on 12/30/20 @ 04:07 PM
Been messing around with this modpack for a few days now, absolutely love it and I'm psyched there's still people working on this game! Mods like this make so much better use of unit leveling though the added inherits and do a MUCH better job distinguishing units from each other. 5/5!
I do have a couple questions though:
1. For some reason the level 50 cap for the heroes doesn't seem to be functional, and for that reason I'm wondering if there's other hex-edited changes I'm not seeing with my download. Any idea how I can fix that?
2. Have you considered raising unit levels along with the raise to hero levels you implemented?