This is an asymmetrical map for multiplayer, with 5 players. No leader has air spheres, but everyone can access Wind Walking, Call Hero, Watcher, and Air Elemental from wizard's towers.
The map is loosely based on a location from a fantasy writing project I did in my spare time at university. I haven't finished writing objectives text for all leaders, but I will eventually. I made the map layout and terrain first, and only subsequently put in the player starts, so it has an organic feel compared to more contrived and symmetrical maps.
There's also some unusual gameplay in this map. Each player starts with two spellcasting IV heroes which use the infantry mage sprite.The map has access to 233 custom-made items, a tiny number of which are really crazy. About 40 (?) of those items will appear in any given playthrough.
This map has been played once in PBEM and people liked it, although the game was unbalanced by having all dungeons set to give up 3 items, and from an older, more overpowered version of my item set. I have therefore (19th March 2020) edited the map so that each dungeon has only one item, along with a few other changes such as switching around wizard spheres, slightly increasing number of gold structures, etc.
If you wish to play this with AI, you will need to open it up in the editor and adjust the computer starting location, so that their leaders are inside towns.