This is a small map with 6 players, but it should play like larger one due to its winding tunnels, teleporters, water travel, and many well-guarded structures crammed in. AI won't do well. In theory players should have a choice between attacking each other early, or fleeing to the wealthier lands of the surface as swiftly as possible. In practice the map may need tweaking.
Azracs and Lizardmen cities are not present on the map. Playable races are Undead, Highmen, Halflings, Dwarves, Dark Elves and Goblins.
Players are unable to recruit heroes, and their leaders start at level 30 with poor combat stats, but do have Spellcasting V, Death/Holy Immunity, and have rings with Trail of Darkness.
Last updated on 20/07/2018 adding town names.
Feel free to contact me at firstname.lastname@example.org, or comment here, with criticism. If you want to you can edit the map and if I like the edit I'll update this download to your edit.
PS. file is currently overwritten by Xelm Plateau II, by mistake. I'll restore the original file here when I can get around to it.