Blood Feud is a large, 4 player map, featuring the Humans, Dark Elves, Highmen and Orcs. This description is however deceiving, for there are no highmen units on the map and the orcs control several human outposts and troops.
All 33 heroes are custom made! Also, the diplomacy is volatile, you play it out as you want!
There is also a story to all of this, but only the first chapter is written, the rest is yours to play out!
Recommended Map settings:
Leader on map: OFF (important!)
Allied victory: On
Customize hero: Off, do not change the spheres!
Custom (optional) conditions:
- Dark elves and orcs may win allied only if the orc is persuaded to dispose of all of the humans in his clan
- Dark elves must not produce any units out of human towns. They must migrate human towns to a different race as soon as they capture them
"This small region, situated north of the Ashen Steppe has long been contested between humans and orcs. Superior in numbers, the humans crushed the orcs, yet they allowed one of the smaller orcish clans to settle in a nearby basin. Five years after their victory, two human brothers have challenged the orc captains to the sacred "mazra" duel and, surprisingly, won - thus crowning themselves warchiefs of the Burning Blade Clan! Since then, more and more humans have been deflecting to serve under the Bloodaxe brothers. Word of these events travelled fast across the region and soon enough, the Cult had sent their dark elven agents to investigate the matter and to declare a blood feud against any and all humans! The highmen too were bothered by these happenings and have sent their newly converted human recruits - the Knights of the Silver Hand to attend to this matter. Dawns of war rise over the valley..."