Thanks for the review Blow. It kind of was rushed, I added, hopefully, a bit more flavor and action (4 more 2H and 4 more 1H). More things on the barren land as well.
A multiplayer map. Balanced more or less.
Leaders - Off
Customize - Off
Exploration - On
Allied Victory - On or Off
Humans and Lizardmen have long lived in Sylvaden, more or less peacefully. With the rise of a new threat on the horizon, the Undead, they have banded together to fight off the unholy enemy. Ever seeking war to feed their hunger, Orcs have come from the south. Whether or not they seek war with the Undead is unknown.
structured really well, however, this map isn't designed for a longer game, as one quickly runs out of structures to collect and must conquer and thereby finish the game.
really good balance for everyone except the Halflings. they were in the middle, easy target for everyone, but it's of little consequence. also, the orcs were furthest away, while humans halfings and lizards were fairly close.
good idea, a good variation on the typical good vs. evil map. however, beyond the main story there was little else to do. eg. no backstory, no side plot, etc.
Map Design: 3
the map almost looks like it was unfinished, the trees are there, as are all the main things, but there are no bones and rocks anywhere, making a less interesting map to look at. Otherwise, the placement of structures and stuff was good.
there was little in the way of story, or instructions, it was all very self explanatory.
i think i'm the only person who doesn't like maps with leaders off. ahahaha. i really enjoyed playing it, keep making cool maps.