Current version: 0.3
Main download:
AoW1 Mod v0.1
Patch:
Patch v0.3
(Here is an alternativedownload link that contains the patch files in an archive for those who have problems with the installer. Unpack it in your main AoWSM folder to apply the patch.)
Install the patch after installing version 0.1 of the mod. Of course you can also install patch 0.3 over version 0.2.
Maps and map packs:
Kayland (by The Groll) - an XL map, good for both single- and multiplayer, there are events that make the AI players stronger.
Known issues: (problems that occur in the game but can't be fixed)
The random map generator doesn't work with this mod.
Sometimes there are problems with units "keeping order in the city" if they are not in the central hex of the city. Saving and reloading the game or moving them to the center hex eliminates this problem.
For the races that can produce 5 units with Shipyard, you can't view the fifth unit in "allows upgrades" section of the city screen when you're going to build the Shipyard. This has been fixed in version 0.3, where the number of units buildable with Shipyard is reduced to 2-4 per race.
The Depths retain some properties of the AoWSM Shadow level - units appear to move faster (but don't spend less MP), don't need Night Vision, and there are some strange sounds and visual effects.
Things that will be added in the future:
Fixes and improvements (if needed)
User-made AoW1 maps converted to use with the mod (map packs)
Campaigns
Documentation
Use this thread for any feedback that you have about the mod, the main post will contain a FAQ.
I would like to thank everyone who helped me making this mod, especially The Groll, Swolte, King David, Kirky Picardo, The Stranger, and all those who have written descriptions for the new units.
(Here is an alternative
Install the patch after installing version 0.1 of the mod. Of course you can also install patch 0.3 over version 0.2.
Use this thread for any feedback that you have about the mod, the main post will contain a FAQ.
I would like to thank everyone who helped me making this mod, especially The Groll, Swolte, King David, Kirky Picardo, The Stranger, and all those who have written descriptions for the new units.
[This message has been edited by PawelS (edited 02-28-2011 @ 06:49 PM).]