[b] [ c=#66CDAA] Player 1. The Groll - Draconians - Gorg the Wizard, day [ /c] [ /b]
[b] [ color=#8B4513] Player 2. Albaron - Dwarves - Mim the Master, day [ /c] [ /b]
[b] [ c=000000] Player 3. JamesEde - Undead - Queen Shira, day [ /c] [ /b]
[b] [ c=D2B48C] Player 4. Eagleman - Tigrans - Thror the Claw, day [ /c] [ /b]
[b] [ c=#FFFFFF] Player 5. Olop - Archons - King Severius, day [ /c] [ /b]
[b] [ c=#0000FF] Player 6. Gilafron - Goblins - Master Gegotoul, day [ /c] [ /b]
[b] [ c=#FFFF00] Player 7. Markabq - Halflings - Lady Mailin, day [ /c] [ /b]
[b] [ c=9932CC] Player 8. naecO - Dark Elven - Count Ecthelion, day [ /c] [ /b]
Allied Victory: OFF - Alliance allowed but in the end there can be only one.
Building Outposts: OFF
Item Teleportation: ON
Mastery Spells: Banned
Standard House Rules Apply
Spell Trading: Banned
Surrender: OFF
Teleportation Gate: ON
In-game Options explanation:
Option 1 - This toggles AI players OFF.
The question is: Do you want to play this tournament map with or without AI players.
Option 2 - This toggles AI player realms OFF.
The question is: Do you want to conquer the abandoned realms of this AI players if you decide to play without AI players.
Option 3 - This toggles the Seahorse Items story ON.
The question is: Do you want to play with Seahorse items set and enhanced gameplay or not.
Game Options 4 - Spying Seeing Pools active - YES
This option enables or disables the special Spying Seeing Pools.
With this option active/enabled any player can use them and they are equal to any player in use.
All following players can skip this in-game options. You must not answer to this option questions.
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I hope the map has a good balance.
I took a look while I setup the game and was not total please with some things but have not changed things so far.
Dark Elves are stronger maybe and I know how good naecO is. But I donīt want to tweak something now.
Lets hope it works fine.
In the past I made 5 games on this map to test it and to have fun and it always work fine - but this is the first time I play it with eight human players...
I please you to be lenient with me.
This is the first true Tournament test with eight players and I think games may vary.
We come together to make a fast thrilling game. Fast not loitering playing (we are eight players) was
Of course we all have holidays or have hard times in RL where we slow down the game. This is normal and
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The only thing I have changed (added) in the map is a message event that pops up at the start of ever turn for every player.
It tells us our email address, races and the rules for this games so we never must turn to this forum thread to examine what is allowed and what is forbidden.
The original map is here:
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- I am the first player and I will setup the game for us like it is told here above, for the normal game setup but also for the in-game options that comes with this map.
- You can skip and not answer the options with YES/NO that pop up at your first turn.
Simply ready but not answer this option and all will be fine.
Its very easy.
- Take a look into the story of this map and you will learn why we wizards are here in this arena of the gods.
- I will pimp up this main post during the game with colors and a picture to give us a nicer feeling.
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Up the irons!
AoWSM Maps: 1. Marlenes Welt 2. Marlenes Schatten 3. Marlenes Gnade
Up.1.4 Maps: 4. Secrets of Marlenia (UPatch 1.4 Map - update) 5. Gates of Elocin - Part I (Mapmaking Competition - Winning Map) 6. Davidīs Winter Wonderland 7. Fairy Wedding
8. Marleneīs_Laughter 9. The Gods Arena Of Magic And Power 10. The_Wilderness 11. Kayland (AoW I Mod) 12. Mia-Mina_&_The_Seadrake
11. AoW I Sound Set for AoWSM 12. Gentleman Rules Set
Need Help? The Conqueror's Fieldguide to The Groll's Universe
Proud member of the Upatch 1.4, 1.5 & 1.6 Team
[This message has been edited by The Groll (edited 06-25-2014 @ 01:17 PM).]