ffbj
Member
posted 07-31-01 10:32 PM
EDT (US)
3 / 16
Well you clearly know my views on the subject. When I first started exploring terrain inversions as a result of Dix's work it made quite an impact on me. Obviously, I agree. Certainly most tiles should be available above and below ground. Although this might make for some confusion. Technically I try to limit the use of inverted terrain somewhat. I mean the underground should look like an underground etc.. Fingers: I was wondering why all the invisible pools in MOG? I mean, there must be a hundred of them. Were you just having some fun? BTW do you know who the Tick is?
ffbj
Member
posted 08-02-01 09:04 PM
EDT (US)
7 / 16
oic. I thought it might have been something along those lines. The only thing I don't like about invisible structures is when they are owned and a flag appears on them, to me that looks ugly. The Tick is a cartoon superhero, and the subject of my latest map.
Tekk Zero
Member
posted 08-02-01 09:55 PM
EDT (US)
8 / 16
ffbj is the show with the Tick on? I use to watch it
ffbj
Member
posted 08-02-01 09:59 PM
EDT (US)
9 / 16
I think it is on the comedy channel. Good you must be a fan then. Also I put in a reply to your question on the other board. Not in the face! Not in the face!
Tekk Zero
Member
posted 08-02-01 10:08 PM
EDT (US)
10 / 16
Thanks! I noticed it on the other board, I really appreciated ur tips. I never had noticed all the slight map making tweaks that were available
Tekk Zero
Member
posted 08-02-01 10:14 PM
EDT (US)
11 / 16
btw ffbj are there any other interesting map tweaks that I could use are not "officially" put in the map making guides on the net. I've tried Dix's inversion tricks and love it, yet I still crave for more interesting tweaks of some kind. I really appreciate u enlightening me about the tower and node trick, I will use it for sure. Thanks for ur help
ffbj
Member
posted 08-03-01 00:57 AM
EDT (US)
12 / 16
Say. Lets move this to the map-making forum.
DIX
Member
posted 08-03-01 02:00 AM
EDT (US)
13 / 16
Sounds like good news,the underground in aow1 was to boring.