Hey folks, I’m just looking for a definitive answer about a certain game mechanic from the original Aow1 with 1.36 patch. I’m in a PBEM game with a few guys I play with regularly and one of the players just had a 4 hex city razed by an independent level 3 unit (which I think had recently deserted him). So we all just wanted to understand a bit more about the test (in code) which determines if the forces are sufficient to raze the site.
The unit in question was a lone eagle rider which razed a 4 hex Human City, owning player was Azrac and I am not sure of what the race relations were at the time. So being as specific as possible this is a scenario where one level three unit is trying to raze a level 4 city. Can anyone explain how the game decides if it’s possible to raze? I think it may have something to do with the unit race vs the city race, but I am not sure.
We have done some tests on a mock up map in the editor however the results are inconclusive, any help is appreciated.
The unit in question was a lone eagle rider which razed a 4 hex Human City, owning player was Azrac and I am not sure of what the race relations were at the time. So being as specific as possible this is a scenario where one level three unit is trying to raze a level 4 city. Can anyone explain how the game decides if it’s possible to raze? I think it may have something to do with the unit race vs the city race, but I am not sure.
We have done some tests on a mock up map in the editor however the results are inconclusive, any help is appreciated.
[This message has been edited by Davespice (edited 12-17-2013 @ 02:58 AM).]