Frogman
Member
posted 09-19-01 00:49 AM
EDT (US)
13 / 24
Caitiff, I believe the incarnate will not take any enchantments that are on the host. The incarnate virtually disappears while it is inside the host. It gains no experience and its enchantments do not show up on the host. An incarnate can possess enenmy units that are enchanted by the enemy and if its the ai or a human who doesn't check the spells will continue to be supported with your enemies mana. They do not transfer to the incarnate when the host dies though.
Frogman
Member
posted 10-11-01 07:51 PM
EDT (US)
18 / 24
Resurrect hero is not that reliable to be able to raise a dead hero. Also, unless it is of the proper alignment, it won't offer to join you at all at any price. The advantage of possess is that your new hero will not have morale problems. Your plan is just not workable.
Strategic Fox
Member
posted 06-09-05 08:35 PM
EDT (US)
20 / 24
There is another bug. Every so often an incarnate loses its medals after leaving a host. It doesn't make a big difference since it can regain them quickly.
A Qatigattuusara
Member
(id: Dvorak)
posted 06-10-05 02:50 PM
EDT (US)
21 / 24
The spell upkeep being left on dead heroes might mean that they keep them on resurrection - this is supported by the hero still being posessed when resurrected.
Alphax: “Qu'est que çe?” Qu'est-ce que c'est?
IniochReborn
Member
posted 05-23-18 06:08 PM
EDT (US)
24 / 24
Not being able to attack a Wraith with a possessed Archer isn't a bug... The reason being that neither a defending AI nor a Human player would ever want to attack the possessed unit with their Wraith. They would just wait and end their turn until you abandoned the Tactical battle. It's the same principle as not being able to attack Walls if you can't breach them. Unless the other player rushes out for no reason, the battle would never end.