Hi guys, ithought of a map idea which is sort of tug of war.
It's 4v4 good vs evil, the map is designed to be balanced on both sides. It's not really original nor is it amazing map design but it is designed to be about teamwork and balance.
Both sides start with a 4 hex city each and as they cross the map towards each other they can grab more citys which get less in size until they reach the middle which is where most of the fighting will take place. From here it is all about teamwork or clever unit building to ttry and take opponent citys so you can push them back and get the income advantage.
It's curently only in the very basic layout stages, so please post your thoughts, all help would be appreciated.
P.S. How do i upload a picture of the minimap so it is easier to understand the map layout?
My map thread:http://aow.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=5,5507,,60