albinscott
Member
posted 02-26-13 05:19 PM
EDT (US)
2 / 217
Earwen - day 1
Loose the panthers!
3 income structures and 1 death node are taken.
Kills: 18
Casualties: 3
ts
albinscott
Member
posted 02-28-13 06:25 PM
EDT (US)
5 / 217
Earwen - day 2
Deliver the pizzas!
We killed a Leprechaun and a few other nuisances. Building the minor buildings in the capitol, so that the juicy ones may come with the production resources.
Kills: 9
Casualties: 2
ts
albinscott
Member
posted 03-01-13 10:09 PM
EDT (US)
7 / 217
Earwen - day 3
Wash your clothes!
The bridge has been secured, several trinkets were taken and even more units are now healing at home base. Still, eeeeeverything's accordingly with our estimates..
Kills: 15
Casualties: 0
ts
albinscott
Member
posted 03-04-13 08:56 PM
EDT (US)
9 / 217
Earwen - day 4
Holy bat crap! Everybody's injured!
Explored a camp site and defeated the first Eldar troops. We need healers... fast!
Kills: 12
Casualties: 2
ts
albinscott
Member
posted 03-07-13 08:23 PM
EDT (US)
15 / 217
Earwen - day 6
Nice! Seduced a Druid from Eldar!
A new hero joined the ranks and, thus, our hard-earned meager savings are gone!
Tomorrow we take a production resources and then a new village; then we will be able to restart saving some money.
Ah! One final thing: Weaken showed up in the book and we are researching it! Great news!
Kills: 4
Casualties: 0
ts
albinscott
Member
posted 03-08-13 09:53 PM
EDT (US)
17 / 217
Earwen - day 7
Progress is soooo slooooow...
Oh, and did I mention that... WE NEED HEALERS??
"Sorry, lads: no money for that monastery. Better take that halfling settlement fast!"
Kills: 13
Casualties: 0
ts
albinscott
Member
posted 03-12-13 01:11 AM
EDT (US)
19 / 217
Earwen - day 8
Seduced an Eagle Rider. Tomorrow, he will help taking the underground halfling settlement.
Selling some structures in order to raise funds for that monastery..
Kills: 2
Casualties: 0
ts
albinscott
Member
posted 03-13-13 06:49 PM
EDT (US)
21 / 217
Earwen - day 9
A nice spell was researched, a rich halfling village was taken and the construction of a fine monastery has finally begin.
Our army splits in two.
Kills: 8
Casualties: 1
ts
albinscott
Member
posted 03-18-13 11:32 PM
EDT (US)
23 / 217
Earwen - day 10
Got rid of a defending stack over a recruitment site and of an Eldar party closing in our capitol.
10 days balance: 91 enemies killed, 8 casualties, 188+10 gold, 134-0 mana.
ts
albinscott
Member
posted 03-19-13 07:15 PM
EDT (US)
25 / 217
Earwen - day 11
Lost a nice Butcher and an elven Scout (blaaargh!) fighting some damned Water Dancers.
Meanwhile, 2 enemy rogues menace our halfling settlement.
Unless our good friends the orcs are afraid of having to raze a distant node or hunt some infidels over far lands to please one of the Spirits, we don't see why an alliance pact wouldn't be made.
Kills: 4
Casualties: 2
ts
albinscott
Member
posted 03-21-13 11:19 PM
EDT (US)
28 / 217
Earwen - day 12
Seduced a Shade, recruited a Spectre and took out the 2 rogues. Not much of a day.
Next step: recruit a Black Angel, available in the ug.
Kills: 2
Casualties: 0
ts
Glad you like it, Marc! I haven't notice any major flaws concerning defense/reward over adventuring and recruitment sites (RS). As a matter of fact, I don't remember running into any RS that would only carry lvl 1 and lvl 2's, but since most of them are set to random, I guess there can be some differences from game to game.
Anyway, this will be a tough one for the Dark Elves: I've been finding them a lot harder to play then Maeva (the wizard I'm playing in the other game). At least the expansion rate is definitively slower.
albinscott
Member
posted 03-23-13 06:26 AM
EDT (US)
31 / 217
Earwen - day 13
Took a Magic Vault and an income structure. Also, asked for Healing Showers from Maeva.
Kills: 8
Casualties: 1
ts
albinscott
Member
posted 03-25-13 11:41 PM
EDT (US)
34 / 217
Earwen - day 14
The Bounty Hunter offers me a reward if we fulfill his risky quest. Luckily, I have some troops in the area, and although there were better plans for them, we'll try to arrange things. Just hope that the reward is a nice one, 'cause it has been very difficult to make hands meet by the final of each day...
We can finally produce Priests... but now we don't have the cash!...
Kills: 0
Casualties: 0
ts
albinscott
Member
posted 03-28-13 09:30 PM
EDT (US)
36 / 217
Earwen - day 15
Chasing ghosts and wasting time.
Kills: 0
Casualties: 0
ts
albinscott
Member
posted 03-30-13 08:41 PM
EDT (US)
38 / 217
Earwen - day 16
Pursued and terminated 2 Eldar groups. Now we are free for the quest and for taking the elven settlement in our northern border.
Kills: 10
Casualties: 0
ts
Game crashed during one of the fights, sending me to the windows desktop. It is the 2nd time something like this happens to me in this map (the other was a single mode game) and I still didn't figure out what caused it.