Underground is fully diggable, and you all have Earth Elemental available for digging. Modified random map for three players, large plus underground, which should be reasonably well balanced.
I would suggest these 3 rules, if anyone objects to them please say soas soon as possible:
1. No Mastery spells
2. Don't resurrect enemy units, only your own
3. Don't use the migration bug
Surrender is OFF and allied victory is OFF. Here's the story:
Centuries ago, a necromancer managed to produce a flying bag of bones which was so hideously powerful, so hideously destructive, so scary that the good races needed to act quickly, or before they knew it the whole shire would have fallen into the grip of unbridled evil. So they buried these fearful creatures, referred to by the terrified citizens as Blood Dragons, in an underground crypt.
However, there were a few things that they did not realise. Firstly, you would not expect an undead dragon to produce waste products as they do not have a digestive system, yet the blood dragons do when trapped in an underground chamber. They produce gold and mana! Admittedly it is quite mucky when it emerges, and smells quite strong, yet it is the purest gold and mana that has ever been found.
The other thing that they had not realised is that many neutral races - especially humans - tend firstly to overvalue their own abilities, and secondly to also underestimate the forces of evil, and therefore they probably ARE stupid enough to try to enter the burial chamber in order to steal the gold, mana, items, production resources, magical catalysts, power nodes and magical quests contained therein.
So if you enter their underground chamber you will certainly find some things of great value. The downside would be that you would release these ferocious creatures out into the shire again - and that could have disastrous consequences for everybody!
First turn sent to LunaPark - good luck everyone!
If you use a password (which is recommended so that your turn isn't accidentally opened) please send it to one of the password keepers, mentioned at the top of this thread:
http://aow.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=25,247,0,20
That way if something unexpected happens, such as you losing your internet connection or computer, the game can continue with another player.
"Shooting down a plane of civilians isn't careless, it's politcal opportunism." - Stormraider
I would suggest these 3 rules, if anyone objects to them please say so
2. Don't resurrect enemy units, only your own
3. Don't use the migration bug
Surrender is OFF and allied victory is OFF. Here's the story:
However, there were a few things that they did not realise. Firstly, you would not expect an undead dragon to produce waste products as they do not have a digestive system, yet the blood dragons do when trapped in an underground chamber. They produce gold and mana! Admittedly it is quite mucky when it emerges, and smells quite strong, yet it is the purest gold and mana that has ever been found.
The other thing that they had not realised is that many neutral races - especially humans - tend firstly to overvalue their own abilities, and secondly to also underestimate the forces of evil, and therefore they probably ARE stupid enough to try to enter the burial chamber in order to steal the gold, mana, items, production resources, magical catalysts, power nodes and magical quests contained therein.
So if you enter their underground chamber you will certainly find some things of great value. The downside would be that you would release these ferocious creatures out into the shire again - and that could have disastrous consequences for everybody!
First turn sent to LunaPark - good luck everyone!
If you use a password (which is recommended so that your turn isn't accidentally opened) please send it to one of the password keepers, mentioned at the top of this thread:
That way if something unexpected happens, such as you losing your internet connection or computer, the game can continue with another player.