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Age of Wonders 2 Heaven » Forums » AoW1 Competitions, Tournaments & Wizard's Ladder » Creek of Aberil - July 2003 AoW2 Monthly Challenge
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Topic Subject:Creek of Aberil - July 2003 AoW2 Monthly Challenge
RogerRabid
Member
(id: Roger the Rampant)
posted 06-29-03 07:15 PM EDT (US)         
You can download it here.

The Monthly Challenge for July 2003 is a slightly edited version of the Creek of Aberil scenario (which comes with the game). You play as Anon, and your job is to finish the map in as few turns as possible. Nekron must be set to CPU Emperor. You can have exploration ON or OFF, whichever suits you best.

Please save on days 5, 10, 20, 30 and every ten days thereafter. Save immediately before the final battle, and send that final save to rampantroj@yahoo.com or rogerforward@hotmail.com by 23:59 EST on Thursday 31st July 2003. You can save and reload when necessary, but please do not reload battles excessively in your aim for perfection. The final battle must be winnable in autocombat

PLEASE NOTE: There are two bonus championship points available for anybody that has the MC Ring in their possession when they complete the map, and another two points for anyone having the Jolly Roger headband. Please mention which items you are claiming bonus points for at the time of making your submission. Good luck!

The Creek of Aberil was too beautiful a place for Nekron to leave alone. It's happy bubbling waters mocked him. Only fetid swamps and black wastelands should adorn a world under Nekron's dominion. Of course the Life Wizard, Anon, being wise and understanding his rival's nasty contempt against natural life, refused to allow the place to fall to such a monster.


"Shooting down a plane of civilians isn't careless, it's politcal opportunism." - Stormraider

[This message has been edited by Roger (edited 06-30-2003 @ 11:11 AM).]

AuthorReplies:
Swolte
AOWH/AOW2H Seraph
posted 07-02-03 09:52 AM EDT (US)     1 / 16       
The jolly Roger headband.. tsk tsk..


Get the unofficial Patch v1.4. here!
My best AoW-Sm map: Drums of Death (This is the multiplayer version; for single player, or AI use different version)
Other proud AoW-sm maps: The Key of Kharzul, The Fight for Light, Waikiti Island, Goldrush Mountains
My proud AoW2 maps:The River Arne
Coordinator of the v1.4 and v1.5 patchteams, Seraph of AoWHeaven, PBEM Singles Champion 2008
RogerRabid
Member
(id: Roger the Rampant)
posted 07-02-03 10:31 AM EDT (US)     2 / 16       
AlteredEgo
Member
posted 07-02-03 10:41 AM EDT (US)     3 / 16       
I'm sure swolte is aware that a pirate flag, showing a skull and crossbones, is known as "The Jolly Roger"
JWorth
Pharaolympics 2000 Competitor
posted 07-02-03 11:40 AM EDT (US)     4 / 16       
Probably an obvious question -- by "in possession", you mean in the inventory of the player's wizard, or any leaders, so having them in different inventories is ok?

I have a related question for Battle of Creation as well -- Is it ok for the fragments to be scattered among different inventories (but all in possession of the player) for the bonus to be received, or do they need to be gathered together?

RogerRabid
Member
(id: Roger the Rampant)
posted 07-02-03 12:12 PM EDT (US)     5 / 16       

Quote:

Probably an obvious question -- by "in possession", you mean in the inventory of the player's wizard, or any leaders, so having them in different inventories is ok?

Yes

Quote:

I have a related question for Battle of Creation as well -- Is it ok for the fragments to be scattered among different inventories (but all in possession of the player) for the bonus to be received, or do they need to be gathered together?

I'll answer that in the Summer Sizzler thread

"Shooting down a plane of civilians isn't careless, it's politcal opportunism." - Stormraider
Outlier
Member
posted 07-04-03 12:26 PM EDT (US)     6 / 16       
I have a clarification question as well. Does the submission with the bonus items in possession have to be the one with the best time? That is, can a submission be made to claim the bonus points only (with a longer time) and then another submission(s) with a shorter time?

Outlier out ...

ps. I have posted a similar question at the Summer Sizzler thread as well.

RogerRabid
Member
(id: Roger the Rampant)
posted 07-04-03 12:35 PM EDT (US)     7 / 16       

Quote:

can a submission be made to claim the bonus points only (with a longer time) and then another submission(s) with a shorter time?

No.

The purpose of the bonus points is to encourage people, that might otherwise be discouraged by the incredibly fast times that some people seem to achieve, to join in the championship.


"Shooting down a plane of civilians isn't careless, it's politcal opportunism." - Stormraider
jamieJME
Member
posted 07-04-03 06:14 PM EDT (US)     8 / 16       
What a brilliant idea that is Roger

Experience the ultimate single player map for Shadow Magic here

Battles of Creation : The Blackened Mire

Get the legendary Battle Of Creation that began it all here...

RogerRabid
Member
(id: Roger the Rampant)
posted 07-04-03 06:19 PM EDT (US)     9 / 16       
It's JamieJME's idea - that's why it's extra special...

"Shooting down a plane of civilians isn't careless, it's politcal opportunism." - Stormraider
Outlier
Member
posted 07-06-03 12:47 PM EDT (US)     10 / 16       
More clarification questions:

1) Is the maximum number of points attainable 10+2+2=14 or just 10 for this MC?

2) If the answer to the first question is 14, then a follow up question. If someone submits more than one entry, would the person be awarded points only for the latest entry? or the entry with the higher MC points? It is conceivable that someone would submit an entry first with both bonuses, and then resubmit an entry with a faster time ... (Let's say the faster time ties the best entry, thus 10 points will be awarded. However, if the other submission with the bonuses counted is used instead, and say that would give the entry the second best time ... then the first entry with the bonuses would give 7+2+2=11 points!

Outlier out ...

RogerRabid
Member
(id: Roger the Rampant)
posted 08-01-03 06:49 AM EDT (US)     11 / 16       
Congratulations to JWorth for completing this challenging in a breathtaking 8 days, complete with Monthly Challenge Ring and Jolly Roger headband...14 points

Outlier achieved a superb 9 days, with MC Ring and Jolly Roger...11 points

Janpet - 10 days, with MC Ring and Jolly Roger...9 points

Timelord - 15 days, with MC Ring and Jolly Roger...8 points

Xantis - 20 days...3 points

One World - 31 days...1 point

Kirk - 54 days...1 point

Tomfan - 87 days...3 points

Interestingly, this challenge had exactly the opposite result to what I predicted. The idea of the bonus points was to encourage people who weren't completing the maps really quickly, by allowing them to gain bonus points because they have the flexibility to explore the map more thoroughly.

So I would have expected the fastest contestants not to claim the bonus points, and slower results to be boosted by claiming the bonus points - as you can see, that's not what happened!

Anyway, congratulations to everybody that submitted a valid entry, and in particular to JWorth.


"Shooting down a plane of civilians isn't careless, it's politcal opportunism." - Stormraider

[This message has been edited by Roger (edited 08-18-2003 @ 03:27 PM).]

Timelord
HG Cherub
posted 08-01-03 07:18 AM EDT (US)     12 / 16       
May we request the champion to share his strategy?
Looks like we have a lot to learn from JWorth and Outlier.

And what about the August MC, Roger?. We are having one, aren't we?. Or is it cancelled bcoz of SM getting released?.

[This message has been edited by Timelord (edited 08-01-2003 @ 07:24 AM).]

RogerRabid
Member
(id: Roger the Rampant)
posted 08-01-03 08:32 AM EDT (US)     13 / 16       
No, it's not cancelled
but it's not ready yet, either...

"Shooting down a plane of civilians isn't careless, it's politcal opportunism." - Stormraider
Tomfan
Member
posted 08-01-03 09:41 AM EDT (US)     14 / 16       
Less then 10 day's how do they do it you wonder ...

I have to change my strategy ...

Next time I won't be last !!!

JWorth
Pharaolympics 2000 Competitor
posted 08-02-03 02:02 AM EDT (US)     15 / 16       

Quote:

May we request the champion to share his strategy?

Gladly. It was basically an all out sprint .

The trick was taking out all four of the death wizard's tower cities on the same turn, and the bottleneck was getting to the southwestern underground (and water-blocked) city. All the slower troops (archers, legionnaires, avengers) initially went west, while the mounted troops, hero and wizard went south. Research and casting order was the key -- fairy was first spell researched, and it was necessary to finish it by the beginning of turn 4. This was accomplished by grabbing the city immediately sw of the start base (undead in my run, which may have been lucky for me, if it was random) on turn 3, and by grabbing the life node in the south with a summoned unicorn (started casting on turn 1 so it would be ready in time; it just reached). Then, on turn 4, the fairy summoning began, and research on Casting Specialist I commenced. Meanwhile, the unicorn recruited the southern campsite (which had elves, including a nymphs), and the elves and unicorn on turn 4 moved to attack the dark elven town with a wizard tower on the southern road to the sw undead cities. A shade was seduced, which was nice. A black priest followed by an executioner were my builds in the dark elven city; they, combined with more seduced tower and furnace guards, the unicorn, and the recruited elves, took out the production resource guards on turn 6, in a bloody fight that left just enough survivors to have a shot at clearing the undead city two turns later. Wizard tower II was the building selection, and a farcaster was immediately rushed. Elsewhere, the slower troops (and a couple of rushed dark knights) moved in on the northwestern city, with a couple of archers detached to take out the runemaster guarding the bonus ring, and my hero, a paladin, and a charioteer (rushed on turn 1) dashed southeast to take out that underground city and grab the other bonus item.

On turn 7, casting specialist I was finished, which meant that the fairy was ready (exactly) -- needless to say, there was no combat casting in this run until turn 8. My wizard arrived at the southern dark elven city on turn 7 as well, which now provided just sufficent domain range that a summoned fairy could reach the SW underground city by turn 8. The fairy advanced to the cave mouth and waited for enchantments before going underground.

Turn 8 was pretty straightforward. The SW surface city was the first target, to clear the undead wizard from the map. Then, with the newly expanded domain, enchant weapon and bless were cast on the fairy, which went underground and, with a bit of luck (I had to fight a meaningless battle elsewhere to reshuffle the random number seeds before this fight worked) took out the lone ballista which guarded the underground sw city. The other two final city fights were pretty routine.

This was also winnable in 9 turns by fighting the southern campsite and taking the water walking ring which was stashed there, then attacking the SW underground city with hero and fairy, a much easier fight, but lots of the details in that approach are different (and I can't be sure that's the way Outlier did his 9 day run).

Thanks for a fun contest map, Roger.

-- JWorth

[This message has been edited by JWorth (edited 08-02-2003 @ 02:03 AM).]

Timelord
HG Cherub
posted 08-04-03 01:28 AM EDT (US)     16 / 16       
JWorth, thanks a lot!

The research order was something I never gave much thought to. And I also needed more than just 2 archers to take out the runemaster. Guess I need to hone up my TC skills a little more.

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