New Mod suggestions
1) If you introduce your alien race (good idea) also introduce a alter ego for this race or natural enemy, Maybe the meteorite crashes onto the Goblin King's Wedding cake and this forevermore pissses goblins off so they hate this new race or something like that.
2) Make a Flying Duthcmen Unit Since boats can be given freemovement its probably possible to have them built that way, in this way your new race could have a super rival to the Human Air galley.
3) Don't call the Frostlings, Frostlings, call them something cool like Tundrai, and get rid of the Arctic Glow. Replace it with a Timber Wolf, with jacked up range as a super scout.
4) Take the Nordic Glow and change it around to be a Life Elemental, that's what it looks like, its counterpart could be the Death Elemental, which uses the Dark Elves shadow.
5) Try to let all races build either dragons or elementals as their highest level creature.
6) Let the fire cannons or whatever they are called actually burn wooden walls.
7) It would be super cool if each town could only build one type of character at each level of upgrade, force the player to choose which one at the installation fphase. I don't know if this restriction is possible but the game would become far more strategic.
8) Find a way to reward evil races for evil deeds, maybe when they raze instead of migrate a town they get supe bonus of money, after all they are probably better looters than good races.
9) Give the Mod a cool name!! Suggestion ArcticMod